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  1. #1
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Now that I think about it there's a bit of a disconnect between vet players and, well, everyone else.
    There are people like those in this thread that say Coil is too hard. There are those who will say the Coils are too easy, too.
    Wanna know why? Because they've done them all repeatedly. New players often aren't necessarily "bad," just inexperienced. Since the coils are ALL about mechanics, the key to winning is knowing how the fight works.
    And the way the system is currently set up...it's harder and harder to GET experience and practice. Especially for, say, t7.
    (14)

  2. #2
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Wyrmnus View Post
    So what do you expect them to do even if they should realize some faults in their playing style? What's the GRAND ULTIMATE SOLUTION to create peace amongst us all? Or do the veterans of the game ENJOY sneering down upon the more casual minded players, fat off their victorious pride?
    Not all content is meant to be cleared by the majority. Simple as that.

    If your skill level is not enough to clear something without being carried...well, sorry, but you shouldn't clear it.

    We don't need trophies given out to people for being the benchwarmer on the losing team.

    I know, kids these days get praised for every little thing, told they cannot fail anything...well, that's not how life works, and shouldn't be how this game works either.

    I joined countless T5 parties when its lockout was removed, and had many, many wins through the PF. I'm going to do the same after a few weeks of 2.4 go by (first, I need to farm it to get whatever weapons/gear I need for FCoB progression). I've also helped on many Primal runs (all 5 Primals so far and Moogle) and will help out with Shiva. So I don't want to hear that I'm some elitist jerk laughing at people who fail. Doesn't change the fact that I know not everyone is meant to win.

    Coil gets nerfed every other patch. If you can't raid with a static, or aren't good enough to do so without Echo or vastly overgearing content, then just wait. And make some friends...this IS an MMO after all...
    (13)
    Last edited by PArcher; 10-17-2014 at 02:24 PM.

  3. #3
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,811
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by PArcher View Post
    Snip
    Your comment sounds very aggressive and snarky Much of coil comes with experience, and its hard to get experienced with the current way of things, especially if you don't have much time to play. But like the poster above me, I also feel that the majority of the issues surrounding coil are the end game community and the attitudes that are revealed when something doesn't go as planned and wipes happen....
    (8)

  4. #4
    Player Metatronn's Avatar
    Join Date
    Aug 2014
    Posts
    67
    Character
    Abel Ballad
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Wyrmnus View Post
    So what do you expect them to do even if they should realize some faults in their playing style? What's the GRAND ULTIMATE SOLUTION to create peace amongst us all? Or do the veterans of the game ENJOY sneering down upon the more casual minded players, fat off their victorious pride?
    Like the lady above proves, they like to show off. These days i was in the adventures guild on Gridania and a Drg (same class as me) comes and see me sit down, he was in a normal drg gear (myth) but then he stayed in front of me and change little by little to HA. Laugh so hard this time, asked he how much he payed for the carry. Hahaha thats really ridiculous.
    (4)

  5. #5
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    Its easy, give casual players a normal difficulty version of coil, and give hardcore player a hard difficulty version of coil. Like the way video games have been since the beginning of time.
    (1)

  6. #6
    Player
    KyrsIsley's Avatar
    Join Date
    Aug 2011
    Posts
    114
    Character
    Kyrs Isley
    World
    Durandal
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Metatronn View Post
    Yeah, they need to do this asap. The majority of ppl are not able to find other good ppl do to coils, cause the ones able are on static. SE needs to stop paying attention on the hardcore minority.
    There is one dungeon with 4 bosses every 6 months tailored to be challenging and not face roll and you call for SE to stop paying attention to hardcore players? lol.

    People like to label challenging content as "hardcore" and demand a nerf so they can "enjoy" what they paid for. Is the content challenging? Sure, but pugs are downing it every week on my server. I've gotten more than 1 kill in T9 by pugging with 7 other complete strangers.

    Simply labeling yourself as a "casual" player doesn't mean you should be able to survive standing in fire. Sometimes you are just not as good as you think you are, and should really use that as a motivation to get better (Dunning–Kruger effect). People like to say "I can dodge X 90% of the time, I just need to find 7 others that can do the same." However, take Titan as an example, if all 7 people can dodge 90% of the time, that means there is only a 48% of chance that all 8 people are going to make it out of a given wave of plumes. In an average Titan fight, you get more than 10 waves of plumes, that's means you have less than 0.1% of chance that everyone making it out of that fight alive.

    In a MMO, we all start out even. Some may have more time than the others, but how far you can get in game is completely dependent on your own, even for contents that require team work.

    Adding story mode so people can experience the story is the same approach SE currently has with the new primals, which I personally dislike. The new hard mode primals are basically story mode with the extreme modes providing actual gear reward. If anything I think they should go back to the original approach they had with Garuda, Ifrit, and Titan. You do the story mode to watch the story, then have the hard modes reward players with something without too much challenge, and for people who want to challenge themselves or min/max their gear they can move onto extreme modes to acquire raid tier level gear.
    (12)
    Last edited by KyrsIsley; 10-17-2014 at 02:42 PM.

  7. #7
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Jeezus.

    I think literally EVERY Final Fantasy game has a super boss that's is this giant wall of difficulty that only the most dedicated and superior of players are able to defeat. Like FFVII's Ruby and Emerald Weapon, or FFIX's Ozma.

    It's one TEENY TINY chunk of content added to a MASSIVE game for the extreme hardcore players. And as far as I, a casual player, am concerned, they deserve to be rewarded for beating it and have it as an option to play. If you see a player running around in full high allagan, THEY FUCKING EARNED IT.

    Besides, SE has implemented alternate routes for us less-hardcore players to get BIS gear and weaponry options, such as unweathered soldiery gear being on par with the high allagan, just with slight variations to stats. (and yes, I know all about how said variations can make gear slant one way or another for certain skills, but unless you are already Coil level or working that way, the differences are negligible for the content a step below it.) We also have confirmation that new allagan tomestones are added, likely being the main alternative to whatever gear the final coil drops for players willing to endure it.

    Basically, what I'm saying is, let those psychopaths that like super, extreme, masochistic fights have their fun.
    (31)

  8. #8
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ametrine View Post
    Jeezus.

    I think literally EVERY Final Fantasy game has a super boss that's is this giant wall of difficulty that only the most dedicated and superior of players are able to defeat. Like FFVII's Ruby and Emerald Weapon, or FFIX's Ozma.

    It's one TEENY TINY chunk of content added to a MASSIVE game for the extreme hardcore players. And as far as I, a casual player, am concerned, they deserve to be rewarded for beating it and have it as an option to play. If you see a player running around in full high allagan, THEY FUCKING EARNED IT.
    Two things:

    1) those extremely difficult bosses are OPTIONAL.

    2) those extremely difficult bosses are MINOR SIDE-STORIES.

    I would argue Coil contains MASSIVE PLOT SIGNIFICANCE regarding the 1.0 & 2.0 Storylines.

    Gating such rich, significant plot behind such difficult content is bothersome IMHO.
    (17)

  9. #9
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Toodles View Post
    Two things:

    1) those extremely difficult bosses are OPTIONAL.

    2) those extremely difficult bosses are MINOR SIDE-STORIES.

    I would argue Coil contains MASSIVE PLOT SIGNIFICANCE regarding the 1.0 & 2.0 Storylines.

    Gating such rich, significant plot behind such difficult content is bothersome IMHO.
    This.

    It's a problem of SE implementing too meaningful of plot into content that's not achievable by so many of the game's players.

    If the plot were relegated to side-story status that would be something... but that isn't the case here.
    (10)

  10. #10
    Player Metatronn's Avatar
    Join Date
    Aug 2014
    Posts
    67
    Character
    Abel Ballad
    World
    Behemoth
    Main Class
    Lancer Lv 50
    I blame myself when i make mistakes and the mistakes are not even the problem. Someone make a mistake on the party, then other person and the party disbands. Yay, hours on pf for nothing, this repeats for days and days, this is your idea of fun? Also i would not have a problem with coil (would not even play it) if they decided to no put the great reason ppl who like history, played ARR in the first place (the calamity)
    (3)

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