Over melded i90 crafted gear can still be bis, and if they do the upgrade system it is better to get the hq crafted sets and and max meld them, endgame raiders who are the first to beat the new turns ussualy go in, in hq crafted and over melded gear. Crafting is far from useless, you just need to learn that ilvl does not always win
food are far less effective than in ffxiI think that is cause SE makes the dungeons/ST/CT too easy
But when I have done ex trials most people do use food buffs. Now its not neccessary though cause of echo.
VSCode:Vitality 4% Max 19 Critical Hit Rate 2% Max 11 Determination 4% Max 17
except the main stat have more weight that the secondary, a food weight is less than 1% on your total gear weight, it's really not that far from uselessCode:Food Effects: (30 minutes, All Races) HP +25 Strength +7 Agility +1 Intelligence -2 Attack +24.7% (Cap: 150@652 Base Attack) Ranged Attack +24.7% (Cap: 150@652 Base Ranged Attack) Demon Killer +4
Over melded i90 crafted gear can still be bis, and if they do the upgrade system it is better to get the hq crafted sets and and max meld them, endgame raiders who are the first to beat the new turns ussualy go in, in hq crafted and over melded gear. Crafting is far from useless, you just need to learn that ilvl does not always win
Crafted gear with melds is great for progression but no pieces are BiS at this point in 2.3s life.
The accesories would like to have a conversation with you, and we are talking about new patch release. Not 6 months later.
Crafting is incredibly useful for making your own food and pots. The MB greatly overprices everything. You're getting ripped off as long as you buy from it.
Right. For progression in 2.4 the crafts gear with melds will be used for a few months. Looking forward to Koenig!
At this point in 2.2-2.3s life nothing is BiS. Some people use the accessories but they are not BiS. (I could see some savage groups using them but that's progression)
If it's fun it's not useless. I find it fun.
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