Maybe you should raid with people that aren't shit. Not every game is like wow and Swtor where failing a mechanic is "take massive damage!" that can be healed in seconds.AWWW YEAH
the next chapter of the binding coil of simon says is finally here
what unfun mechanics could they possibly add next? I can't think of anything more unfun than spending 6 months wiping due to one person's mistakes. I hope they make the mechanics even more punishing this time. Maybe just have a blighted bouquet like feature that wipes the entire party if someone moves, with an even smaller timer? Or maybe we should have a smaller arena with a much larger aoe cone for stone voice to hit. C'mon SE, let's see if you can make something even less fun than Coil 2. I eagerly await in anticipation with doritos in hand.
After they unlocked first coil it could be easily done with a pug, even with very little knowledge of the fights (apart from T5). I really can't see the same being true for second coil, there's way too many instant wipe mechanics. 1-4 had pretty much none, while there's a lot in 6-8. T7 in particular is going to be horrible unless they nerf it in some way.
What?
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I like you. I'll label you, call you bad, and curse you last.Well I guess it's finally time to slog through all these coil fights with mostly abusive and intolerant folks...
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...nah.
I'm sure all the people who finish it will get some special once in a lifetime recognition for beating it. Something like a necklace of a bunch of toes. Representing all the people who were stepped on and discarded as means to an end. Reaching the peak of that writhing heap of rancor is important after all.
Player
T7 I can see due to gear versus phase transitions but.. Is it really considered difficult to not face your party members and look at your buff bar? Or to break LoS with your group? For 6 is it really considered difficult to pay attention to a single skill where you just stop doing anything? or to deal with slugs?
For 7 i'll give you one thing in that healers have to learn to stone properly. But instant wipe mechanics? They're so not as hard as you make them sound. If paying attention to normal stuff is considered hard that's really not a good thing you know? T1 (prior to nerfs and new gear) Caduceus too close? Could be a wipe, too many stacks? could be a wipe. T2? Rot passing, Silencing, picking the right nodes, sure there was enrage but that was discovered so late. T4? DPS too low? Wipe. Healing too low ? Wipe. T4 granted isn't instant wiping unless slow DPS but they were the same amount of difficulty. All of it then and now was just paying attention. 5 and 9 being the big difference requiring coordination as well as numbers and paying attention. Whereas the previous turns in each cycle just required paying attention and numbers. You can't mean to tell me that's a hard thing to do.
I wasn't interested in Second Coil. I won't be interested in this.
The reason is the same.... MEGA-HYPER-LIMITED ACCESS... Only with a premade, no duty finder, annoying.
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