That's something that's bugging me a little about this Reika. In the original GW you could mix two classes and really push the boundaries of your main and turn it into something totally different if you wanted to (at least in pve). GW isn't going to do that so much though, but they are going a new route in what a class is. From what I've heard about rift, you can sort of take the abilities from other classes in your group. In EVE you aren't really locked into a class so you can do whatever your ship and skills will let you.Mr Yoshida isn't thinking outside the box. All the classes and jobs are just going to end up stereotyped. I wanted to see the game have multiple tank classes and multiple healing classes. But apparently we are going to have obvious tank class, obvious DD classes, and Obvious healing classes, and it is just going to end up completely monotonous.
To keep things short, I really think that the traditional character system of one class having only one trick isn't going to work. If you want something like that, play SWTOR... which is a clone of a 7 year old game.

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