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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    (0)

  2. #2
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
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    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Path Companions are neat but I just envisioned something far greater right now than even simple Retainer Companions.

    Implement story characters who are intended to become part of our personal entourage akin to a traditional single-player FF.

    This could be the current Scions however character death or displacement couldn't occur if they were meant to stick with us to the bitter end, so I think it'd be better if we got new NPC's to fight alongside us as Companions.

    More personality & uniqueness from your basic NPC's & who actually participate in the plot to an extent.

    They'd act akin to how an Optional Recruit like Vincent or Yuffie did in FF7, chiming in when brought along but not story-imperative.

    Add in that guy's FFXII Gambit Suggestion & we're golden!

    I love that idea, let us gambit AI controlled Companions *drool*.
    (0)
    Last edited by Toodles; 10-17-2014 at 08:48 AM.

  3. #3
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Toodles View Post
    More personality & uniqueness from your basic NPC's & who actually participate in the plot to an extent.

    They'd act akin to how an Optional Recruit like Vincent or Yuffie did in FF7, chiming in when brought along but not story-imperative.
    To make this work with the varying different retainer personalities they would have to write unique dialog for each of those personalities, multiplied by how many times you'd like the retainer to speak up. That's adds up to a lot of work very quickly. Our playable characters don't even get that kind of attention. I would rather all that effort be spent giving our characters more dialog options in quests instead.

    I'm all for retainer companions, or something along those lines, but I think including them in the main story is getting our priorities mixed up.
    (0)
    A true paladin... will sheathe his sword.

  4. #4
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by WellFooled View Post
    To make this work with the varying different retainer personalities they would have to write unique dialog for each of those personalities, multiplied by how many times you'd like the retainer to speak up. That's adds up to a lot of work very quickly. Our playable characters don't even get that kind of attention. I would rather all that effort be spent giving our characters more dialog options in quests instead.
    They already did something like this with the path companions. Each race and gender had their own personality and dialogue.

    http://lodestone.finalfantasyxiv.com...323fd5710d7f4d

    Example:
    Miqo’te Female
    A lady who knows what she likes, and likes a little bit of everything. Don’t be fooled by her coquettish manner and all-too-apparent charms; in her breast beats the fiery heart of a warrior. Not to worry, though, she’ll be gentle—assuming that’s what you like.
    (2)
    Last edited by Felis; 10-17-2014 at 06:15 PM.

  5. #5
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Felis View Post
    They already did something like this with the path companions. Each race and gender had their own personality and dialogue.

    http://lodestone.finalfantasyxiv.com...323fd5710d7f4d

    Example:
    Precisely... it's nothing new, and not like a little dialogue here or there really cuts development time back so severely.....
    (0)

  6. #6
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    L
    Quote Originally Posted by Felis View Post
    They already did something like this with the path companions. Each race and gender had their own personality and dialogue.
    Something similar to path companions would be very cool and I'm sad that I missed playing ffxiv back when it was a feature. But I'm not trying to say it's too much work or can't be done, but rather that our own characters should get that extra dialog work if anything is.

    There are very few instances in the game where we're given any dialog and even in those cases sometimes the characters around us give us the same responses no matter what we say. If dozens of new lines of text are going to be written for, and in response to, a character I would rather that character be us.

    We designed both our own characters and our retainers, but the retainers are just extras in a movie, our characters are the star.
    (0)
    A true paladin... will sheathe his sword.

  7. #7
    Player
    Fyrebrand's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 100
    10/10 Awesome Idea. Let's make it happen, Squeenix!!

    Of course, first they have to fix the problem of companion/mount incompatibility. Unless I can ride on my companions piggy-back style..??

    Quote Originally Posted by ZodiacSoldier View Post
    OMG imagine if you can do dungeons with your companions. Pretty much you, your 2 retainers and your chocobo. That would be amazing.
    Uh... there is no way that would work. An AI NPC could not possibly know how to deal with complex boss mechanics. Even something as simple as avoiding AoEs would be pretty messy.


    Quote Originally Posted by Toodles View Post
    Implement story characters who are intended to become part of our personal entourage akin to a traditional single-player FF.
    Cool idea, but it does not make much sense to see 30 Minfillias running around the same area. At least Retainers are player-created and named, so they're not all going to be the same.
    (0)

  8. #8
    Player
    Parz3val's Avatar
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    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Better yet, just reimplement Path Companions but sharing some of the ideas from this thread!

    Gonna post about it.
    (3)

  9. #9
    Player
    HakuroDK's Avatar
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    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Considering all of the retainers have a personality that can be set to them, I don't see why they can't have a little more story or dialogue of some kind while fighting alongside you.

    I have four retainers. One of them is is a casual Hyur named Crim, the next is a flirty Miqo'te named Mei'lou, the third is a strictly business Elezen named Thyst, and the last one is a burly drunk Roe named Emer. A very ragtag bunch that I'd love to have more dialogue with.
    (1)

  10. #10
    Player
    myahele's Avatar
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    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Well the tab for "companions" is plural. It'll be great to have a non chocobo as our partners. Not sure if I want something like a path companion that talks in cut scenes. Would rather ot be similar to the companion system we have now. And thier war cries/defeat will vary depending on personality.
    (2)

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