Quote Originally Posted by Kikosho View Post
I for one would like to see 4-man dungeons on the difficulty level of Coil that are part of endgame progression with it's difficulty and loot. Put in accessories or upgrade items in those dungeons but with the kicker that they aren't completely spammable like current 4-mans. Either a short dungeon lockout (6 hrs) or entry items that need to be earned to enter them.
I like that idea. Specially the entry items. Would be fun to hunt those items f.e. in treasure chests or a daylie quest and then enter a really hard dungeon with cool random drops like accessories, upgrade items, or other stuff wich is nice to have (high lvl materia, thavnier onion (very rare tho) or whatever). Just no crap wich suck again, if u are close to the current highest ilvl.