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  1. #1
    Player
    Magistrella's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    363
    Character
    Magistrella Opalia
    World
    Moogle
    Main Class
    Black Mage Lv 60

    High-lvl-roulette and its "not so high" dungeons

    With 2.4 in the doorstep and the just released announcement for mythos, i want to bring something up that is sitting in my head since 2.2 and it will be worse after 2.4 so ill just get it down:

    High lvl roulette and its "not so high" dungeons

    Which exactly?

    Well for starters if let's look at WP and AK:
    At the moment we get 30 mytho, which disappear in 2.4, and 10 soldier per full run - mind that's only if you are in there from start to stop. Leading me to think, if it's the same as in 2.2, we will be left with 10 soldier, maybe 5 of the new stones if any at all, until soldier/new stone gain is raised on average because of the, you know, whining in the forums about the slow speed you accumulate them. (i.e, all the threads complaining about BL HM Speedrun to second boss being the fastest way to get mytho. Now you can easily get 2k+ myth a day for your alexandrite maps/animus books or w/e you need by just running to A/S mobs)

    Next:
    Pharaos, Haukke HM and Copper HM only have 20 soldier and all of the above mentioned dungeons (except Pharaos) can easily been speedrun by a pre-formed static/group in top 10-15 min. Because really, you just want it done fast and get the myth/soldier from roulette and reward.

    Not to mention the, not completely but in 2.4 even more, obsolete gear that drops in there. i55 and i60. You will be able to get i100 for all your 50s, even if it's your first, in the first days after reaching 50. With i90 from hunt seals, crafts - i100 from, everywhere dropped and not weekly capped soldiery - their only use is for company seals. And let's be honest, most of the darklight gear in old experts are only good for desynth and seals as well, and they are i70

    So the actual point of this wall of text is:

    Will we still have to deal with these dungeons in roulette and only get 10 or 20 soldier as actual dungeon rewardm which means practically only living off the roulette reward when we get kicked inside of those?
    Compared to the 30/45 stones in the old experts/actual experts - especially if the new dungeons will be the new expert dungeons and the actual experts will be downgraded to high lvl again - it is rubbing on me to get the quadruple amount just for a couple minutes each day, which is just a result of "luck".

    I know it's roulette, the incorporation of rng, and i will forget about it until we land in WP or AK again, but i needed to get it down

    Thank you for reading ('-')/
    (0)

  2. #2
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    Most people doing high level roulette do it for fun because they themselves are high (420 blaze it).

    The myth and soldiery are in no way equal to the amount you can obtain through hunts for far less time.

    Only reason they are there at this point is for the Animus books.
    (0)

  3. #3
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    I wouldn't be surprised if they added another tier of roulette.
    (0)

  4. #4
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    What will likely happen regarding the amounts of tomes given will be just like with Philosophy/Mythology before. If something gave 30 Myth/10 Sol, it will now give 30 Sol/10 New Tome. Everything simply shifts over. Amounts may be adjusted, but the current amounts of Soldiery will be increased as they're not the "new" tomestones anymore.
    (0)

  5. #5
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Don't forget to keep your tomes capped for when 2.4 drops. So you can convert it over to Soldiery.
    (0)

  6. #6
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Magistrella View Post
    snip
    just curious : why are you complaining about vertical progression in a vertical progression game ? ~(._.)~

    It's the natural course of events : old stuff becomes useless in terms of gear strategy and becomes vanity fodder. All that remains is the fun running in them and wreaking havoc in utterly overgeared groups (that and nostalgia : "Remember when that was a thing ? Good times")
    (1)

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