I didn't understand why they did this in 2.2, I don't understand why they're doing it now. What's the point of getting rid of a currency to introduce a new one that works the same way, but goes by a different name?



I didn't understand why they did this in 2.2, I don't understand why they're doing it now. What's the point of getting rid of a currency to introduce a new one that works the same way, but goes by a different name?

Because that way you wont be able to stack your soldiery to 2000 to get a lot of loot from week 1.
Sounds logic to me.
Hope they keep the 120/130 levels and grant the 130 level to hardcore players at first. Just like 2.2. That way theres a way to distinct players skills.
And before you all start complaining about that, you will most likely be able to clear every non-hardcore content with 110 ilevel gear. So if you dont raid, you dont NEED higher power. You've got to DESERVE more power. Thats what I like.
Last edited by LegendWait; 10-16-2014 at 01:37 AM. Reason: typo
Yeah, this. I want the best loot and I want to work hard for it. That's what I like about FFXIV.
I'm pretty sure come 2.4 that's what will happen too.
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