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Thread: Goodbye Myth

  1. #11
    Player
    TheMunimai's Avatar
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    May 2012
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    Limsa Lominsa
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    415
    Character
    Abraxis Theron
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    It's sad to see myth go - thought im hoping they return to the "ology" naming conventions - really didn't like "soldiery"

    Tomestones of Theology?
    (2)

  2. #12
    Player

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    Mar 2014
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    Can I ask you guys something?
    Do you think getting gear through tokens is fun?

    I had only played wow vanilla before this game and doing dungeons for gear was the only way in my head or crafted gear. But with these tokens... I just feel its sooo sooo boring. I can get the same gear as everyone else (not coil gear) by just doing one or 2 dungeons a day.

    Do you guys prefer it this way instead of random dungeon drops?
    (0)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  3. #13
    Player
    SummonerSenah's Avatar
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    Oct 2013
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    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    If myth conversion to soldiery is as crappy as Philo to myth was, I feel like I should spend what I've got beforehand.
    (7)

  4. #14
    Player
    Nuinn's Avatar
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    Mar 2011
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    Gridania
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    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    Quote Originally Posted by Kiara1 View Post
    Can I ask you guys something?
    Do you think getting gear through tokens is fun?

    I had only played wow vanilla before this game and doing dungeons for gear was the only way in my head or crafted gear. But with these tokens... I just feel its sooo sooo boring. I can get the same gear as everyone else (not coil gear) by just doing one or 2 dungeons a day.

    Do you guys prefer it this way instead of random dungeon drops?
    To be fair, we have both. Random drops from Coil and the more controlled tomestones loot. With RNG+lockouts it's frustrating, with tomestones cap per week it's frustrating. It's needed but.... you guessed it, frustrating.
    I don't enjoy either of those two which we currently have in game....
    (3)
    Proud member of the Abyss FC — Excalibur

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    Send a /tell and bring your happy pills~!

  5. #15
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    Quote Originally Posted by Nuinn View Post
    To be fair, we have both. Random drops from Coil and the more controlled tomestones loot. With RNG+lockouts it's frustrating, with tomestones cap per week it's frustrating. It's needed but.... you guessed it, frustrating.
    I don't enjoy either of those two which we currently have in game....
    I prefer rng but the lockout suck for the unlucky people.
    But I feel like tokens make the gear in this game unimportant. I feel like its actually harder to get vanity gear than useful gear. Which is why I focus more on making my character the cutest instead of the strongest.
    (2)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  6. #16
    Player
    Nuinn's Avatar
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    Nuinn Nomi
    World
    Excalibur
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    Bard Lv 64
    Quote Originally Posted by Kiara1 View Post
    I prefer rng but the lockout suck for the unlucky people.
    But I feel like tokens make the gear in this game unimportant. I feel like its actually harder to get vanity gear than useful gear. Which is why I focus more on making my character the cutest instead of the strongest.
    Yup, I'm like that. Vanity > Utility and it's the damn lockouts exactly that are annoying. Without them the RNG wouldn't be the cause of so much hair pulling. I do understand why both of these systems are needed tho.... which doesn't make me feel any better, lol.
    (1)
    Proud member of the Abyss FC — Excalibur

    If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
    Send a /tell and bring your happy pills~!

  7. #17
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
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    Limsa Lominsa
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    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    It has proven the difference is made by the player not the gear. That is the reason the f2p will rely a lot on making gear the difference, to be able even the average guy go to the top tiers, provided he have enough deep bucket for cash shop upgrades.

    That is the reason you can have full i110 today, but your game stops at t5.
    (0)

  8. #18
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    Quote Originally Posted by Nuinn View Post
    Yup, I'm like that. Vanity > Utility and it's the damn lockouts exactly that are annoying. Without them the RNG wouldn't be the cause of so much hair pulling. I do understand why both of these systems are needed tho.... which doesn't make me feel any better, lol.
    Yeah I agree with you, damnit I wish someone really supersmart would come up with the best idea ever that made everyone happy
    (0)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  9. #19
    Player
    melflomil's Avatar
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    Mar 2014
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    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by SummonerSenah View Post
    If myth conversion to soldiery is as crappy as Philo to myth was, I feel like I should spend what I've got beforehand.
    I'm spending all my myth the conversion from Philosophy to mythology was crappy. Not taking a chance on that.
    (2)

  10. #20
    Player
    TheTen's Avatar
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    Aug 2013
    Posts
    153
    Character
    Saintrelmaux Savigny
    World
    Balmung
    Main Class
    White Mage Lv 70
    I applaud the tokens because I want everyone who plays this game to feel like they can achieve something and still have fun. That includes people who can't grind the same dungeons over and over and over again hoping to get lucky.

    It's not like people who prefer the RNG aren't being offered their kind of fun. There is one (1) gear set per set of tomestones for a total of two (2). Not counting sets below lvl50, there are five (5) gear sets you can only get through randomized Boss drops plus the Primal weapons. Three of these five gear sets (Allagan and ST) are useful endgame gear.

    Token gear is outnumbered and out-BiS'd by RNG gear. It takes nothing away, but offers more players the ability to feel useful and rewarded.

    That said, I wish outdated token gear wasn't so incredibly hard to come by. I've been trying to get the Darklight Healer gloves ever since Philosophy got phased out and have not seen them drop even once.
    (8)

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