Glamours is the real end game.I prefer rng but the lockout suck for the unlucky people.
But I feel like tokens make the gear in this game unimportant. I feel like its actually harder to get vanity gear than useful gear. Which is why I focus more on making my character the cutest instead of the strongest.


yeah I remember the bees they always wiped you haha I don't get it why they nerfed it. I know ppl complained every time they got pharos sirus and the tank left but is that really what the playerbase wants, dungeons we can finish while we are playing another game too or reading a book or browsing the webYou would of liked Amdapor Keep before the nerf there too, Demon Wall had bees that would come out! it was really fun and WP when the game was starting out.
Tanks actually needed heals~ (Not that they don't now but it just feels like they are much more... tanky and it's not as scary for heals inside the newer dungeons.)
OH and Qarn too! the bees there use to 1-shot people, Content got nerfed so hard.
http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)



I assume, since previous sources of mythology will now be sources of soldiery, that this is a measure to make it easier for new players/classes to obtain relevant endgame gear?
AF1 is level 50 [55 for body], AF2 is level 90, so that's a 40 level increase.
Next one should be 130... So...
Coil will drop level 130 AF3 gear which is class/job specific.
Tomestones will be used to buy lv 120 gear, which can be upgraded to level 130, and is not class/job specific (same gear for PLD/WAR or SMN/BLM or SCH/WHM).
Please look forward to it !





Well, when they removed philosophy tomes I think they didn't really bump up myth any, and kinda made it harder to get gear.



That's an interesting idea acutally. Would be kind of a cool way to finish up Coil, by dropping the new artifact gear.AF1 is level 50 [55 for body], AF2 is level 90, so that's a 40 level increase.
Next one should be 130... So...
Coil will drop level 130 AF3 gear which is class/job specific.
Tomestones will be used to buy lv 120 gear, which can be upgraded to level 130, and is not class/job specific (same gear for PLD/WAR or SMN/BLM or SCH/WHM).
Please look forward to it !



2.2:
1 deactivated tomestone
2 active tomestones
2.4:
1 deactivated tomestone
2 active tomestones
I don't see "more" currencies in 2.4
If it is like 2.2, the rate of earning soldiery/week post 2.4 would be lower than myth/week pre 2.4
Last edited by Felis; 10-16-2014 at 01:04 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




