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  1. #1
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50

    Minion Classic Turn-Based Minigame

    Please Contribute Your Own Ideas or Design a Minion's Abilities for Fun!

    SE, please implement an old school FF turn-based minigame for us to battle our Minions in against one another.

    Each Minion could have a small pool of classic Abilities, to keep the system from being too convoluted or imbalanced there could be significant skill-overlap among archetypes with statistical differences being the major factor.

    Heck, you could even go as far as making it a system we can level up our Minions in & queue for. Even do it vs. AI.

    Minions could even cross-class... this could be huge.


    How I imagine it to play out:

    I imagine matches as 4v4 (perhaps also having 2 or so Minions you can sub/tag in mid-match)... careful comp-selection is key.

    First team to KO all opponent Minions is declared the Winner.


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    Here's some rough drafts I created:

    Keep in mind, these are just simple rough drafts & the final product need not look similar (these are even perhaps a bit too complicated)


    Wind-Up Moogle

    Type: Support-Healer
    Element: Holy

    Power: C
    Magic: A
    Speed: A
    Vitality: C
    P. Defense: C
    M. Defense: B


    Passive: Dance - Mog unleashes a random, special effect at the beginning of every 3rd turn.

    Ability 1: Mog Attack - 100 Potency attack (holy), 50% chance to Stun.
    Ability 2: Mog Aid - 50 Potency heal, removes a single detrimental effect from target.
    Ability 3: Mog Guard - raises target's defense and resistance for one turn.
    Ability 4: Mog Rush - 250 Potency attack (non-elemental), 50% accuracy.

    Cross-Class Ability: ???*

    *may choose abilities from "Buffer", "Healer", "Magician", "Support-Buffer" or "Support-Magician" types.


    Wind-Up Odin

    Type: Assassin-Debuffer
    Element: Dark

    Power: A
    Magic: B
    Speed: A
    Vitality: C
    P. Defense: C
    M. Defense: C


    Passive: Zantetsuken - Odin has a 50% chance to instantly KO a random opponent at the beginning of every 6th turn.

    Ability 1: Gungnir - 150 Potency attack (non-elemental), 50% chance to Critical.
    Ability 2: Hall of Lead - 25 Potency attack (earth) against all enemies, inflicts 25% Heavy for 3 turns.
    Ability 3: Hall of Stone - 25 Potency attack (earth) against all enemies, inflicts Vulnerability Up for 3 turns.
    Ability 4: Einherjar - 50 Potency attack (dark) against all enemies.

    Cross-Class Ability: ???*

    *may choose abilities from "Assassin", "Debuffer", "Fighter", or "Debuffer-Fighter" types.
    (66)
    Last edited by Parz3val; 08-02-2014 at 05:53 AM.

  2. #2
    Player
    CodeCass's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    706
    Character
    Deucalion Promethuson
    World
    Adamantoise
    Main Class
    Ninja Lv 60
    As a competitive Pokémon player, I'd be 100% behind this. Sounds like a GREAT idea, and give our favorite little sidekicks an actual purpose! They've already been fleshed out considerably by the Minion Guide. Give them a few abilities, balance it out a bit, and let us have a fun minigame

    Great idea OP
    (9)
    "Be Excellent to Each Other..."
    PSN: PGS_CodeCass

  3. #3
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    It could even be played in the coming casino, the golden saucer.

    Hell, there could even be tournaments and player bets on the teams.

    I'm up for this.
    (12)

  4. #4
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Dannythm View Post
    It could even be played in the coming casino, the golden saucer.

    Hell, there could even be tournaments and player bets on the teams.

    I'm up for this.
    Omg this idea just got HUGE.
    (8)

  5. #5
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,428
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    This is such a fantastic idea. As long as they keep it simples (like, two abilities per minion), it would be a very fun minigame. I love Pokemon!
    (12)

  6. #6
    Player
    KoujiMoreno's Avatar
    Join Date
    Aug 2012
    Posts
    205
    Character
    Soi Fong
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    inb4 copying WoW
    (7)

  7. #7
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by KoujiMoreno View Post
    inb4 copying WoW
    Eh. WoW's is too much of a Pokemon rip. This would be good old school JRPG combat. Quite different.

    Also this' very much a FF Staple.
    (11)

  8. #8
    Player
    CodeCass's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    706
    Character
    Deucalion Promethuson
    World
    Adamantoise
    Main Class
    Ninja Lv 60
    Since all of the minions have names that general reflect "small" (mini mindflayer, cherry bomb), their abilities could be named such as well. Example: Malboro Seedling's "Bad Breath" could be called "Baby Breath".
    (15)
    "Be Excellent to Each Other..."
    PSN: PGS_CodeCass

  9. #9
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    - Plush Cushion casts "Bedtime Story" and instantly inflicts Sleep on <t> for 30 turns + RNG-based side-attack which awards a cookie to <t> if it can withstand 30 turns of Fluffy Barrage.

    - Owning Garlic Jester, Eggplant Knight, King Tomato and Onion Prince gives a 31.8% chance that these 4 will combine into the "Super Salad" minion. Casts pungent, yet aromatic defense auras that, when damaged by opposing minion, causes "confuse" status for 3 turns. PC inventory must have "Spicy Tomato Relish HQ" on hand to prove it's friendship to Super Salad, or Cider Vinegar to cleanse the smell. Queen Mandragora can force despawn of Super Salad and the original casted minion must spend the next 2 turns /grovel - ing to regain right to attack.

    - Magic Broom insta-gibs any rodent minion.

    - In the event a Moogle minion squares off against another Moogle minion, they both instantly break into song and the mini-game turns into a round of Theatrhythm with the winner being determined by pure twitch reflexes.






    In all seriousness, I would love a minion battle minigame
    (16)

  10. #10
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    Yes...

    and then the minion that gets the OP abilities might seem profitable for sales. Good... good...

    Blue bird should get gil toss... BECAUSE FORTUNE FAVOURS THOSE THAT ALREADY HAVE IT!
    (10)

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