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  1. #71
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Quote Originally Posted by ziddyt View Post
    snip cause of text limit
    Idk, it could of been to avoid confusion or not, I wish I had the answer. I just don't really see why they'd add it into older and newer games then say well you're suddenly really dim.

    Plus is it just in FFXIV english version that this occurred in, that's a question that I have. I don't have a client of JP or EU nor can I translate from JP to see if they say Fira or Firaga but it could be the same as ours.
    (0)

  2. #72
    Player
    chocomaid's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    426
    Character
    Temis Altera
    World
    Odin
    Main Class
    Archer Lv 50
    I do agree the simplification of spells has gone overboard. It's just laughable that they just blanketed the whole west to be "slow", yet they introduce a crap load of one shot mechanics that are not "slow" friendly. But maybe players and SE can meet halfway? Like the varying voice acting/languages and UI modifications, maybe they can also add something related to naming etiquette regarding spells.

    Normal (default) : it would function as it is now.

    Classic (optional) : displays classic spell terms like cura/fira etc.

    Advanced (optional) : for players that wanna modify everything, maybe can rename spells (not just making a macro that doesn't have the text popup)
    (0)

  3. #73
    Player
    Sanghelios's Avatar
    Join Date
    May 2014
    Posts
    614
    Character
    Zeniba Zhiya
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Besides all this simplification to make spell names less complicated, there is one thing that still wonders me. Esuna is called "Medica" in german while Medica 2 is called "Vitaga" in german. So if you tell a newbie-german to use medica 2, he might think it is some kind of aoe-esuna.
    (0)

  4. #74
    Player
    winxbloom61's Avatar
    Join Date
    Aug 2013
    Location
    Iowa Ceder rapids
    Posts
    156
    Character
    Oceanis Thedemonslave
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by chocomaid View Post
    I do agree the simplification of spells has gone overboard. It's just laughable that they just blanketed the whole west to be "slow", yet they introduce a crap load of one shot mechanics that are not "slow" friendly. But maybe players and SE can meet halfway? Like the varying voice acting/languages and UI modifications, maybe they can also add something related to naming etiquette regarding spells.

    Normal (default) : it would function as it is now.

    Classic (optional) : displays classic spell terms like cura/fira etc.

    Advanced (optional) : for players that wanna modify everything, maybe can rename spells (not just making a macro that doesn't have the text popup)
    ^this would be fair to everyone pleases us classic fans and makes it simple for the idoit newbis who would get confused
    advanced would be cool for alot of ppl i myself wouldnt use it but i know alot of people would
    (0)

  5. #75
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Roris View Post
    It's funny how some people jump out to over defend and over justify something as simple as names, just because ARR can do nothing wrong.

    Anyway, they used to have -ra -ga suffixes in 1.18 onwards before getting changed back for simplicity at least in the English client. It's one of the first things I hope UI mods address, whenever those are coming since it's been almost 2 years since they were promised and still nothing.
    Funny how you seem to hate this game enough to never ever post anything even close to positive about it, yet you still play.
    (1)

  6. #76
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    I'd like to add that this was not a decision made by Square Enix but by the english localization team. While SE has done some bad things in the past, let's not just blame the entire company for a small teams decision. Ferne was very specific about that in his post back then, saying they wouldn't be allowed to change Phoenix down or something like that to Phoenix Feather. I still very much disagree with the English localization teams decision for this (and many other things in the game they've done which just add confusion when they think its supposed to be simple).

    And while I don't mean to diss Ferne or his team. They've done lots of wrong with EN FF14. Picking a (at the time) unused monster name from FFIII just because they couldn't use Titan, Messing up the fruit descriptions, absolutely destroying the worth of Hunt hints, requiring us to get the JP ones translated to actually have correct spawn conditions, then there's the naming convention meant for simplicity that can't even do that(This is why so many BLM just spam Fire III).

    Translation and Localization isn't an easy task to accomplish and mistakes happen. But owning up to those mistakes and changing them? They only did it for the monster they messed up. Our hunt hints are still abominable , those dying fruits are still absolutely incorrect, and even though I II III conventions were proven many times to be more confusing, we still have that. Now the other teams aren't perfect either with localizing, but my very first time booting up 2.0 in beta and seeing the intro text, I knew putting faith in localization would be a bad idea for FF14.
    (1)

  7. #77
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    ITT: People will complain about anything.

    also

    ITT: People that don't read spell descriptions won't know the difference between I II III & -ra -aga -ja either.




    PS:

    Firaga
    /micon "Fire II"
    /ac "Fire II" <t>
    (3)
    Last edited by Dhex; 10-15-2014 at 07:36 AM.

  8. #78
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Enkidoh View Post
    FFXI actually used both, leading to ridiculously convoluted spell titles like Firaga IV.
    As ridiculous as it is, it was enough to teach us that Fire was single target, Fira was AoE from the caster and Firaga was AoE around the target. Firaja (which came out before the elemental -ara spells) was also AoE around the target, but it also gave the caster a 5% fire (elemental) buff that increased by 5% after every successful cast.
    (0)

  9. #79
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ziddyt View Post
    I just think it's funny that people are riding SE's junk so hard that they are completely fine with SE thinking their English speaking brains are too stupid to comprehend spell suffixes.
    I just think it's funny that people are this worked up over a few letters.
    (1)

  10. #80
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ashkendor View Post
    I just think it's funny that people are this worked up over a few letters.
    People will find any excuse to complain. Otherwise they'd have no purpose on the forums.
    (4)

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