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  1. #41
    Player
    Nuinn's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    "Thundada" Lol.... No thank you. I'm quite comfortable with Roman numerals.

    People can argue all they want about whether something is more FFish or not. The fact is that I,II,III is more intuitive as it's commonly used IRL. The only reason why I'd want -ra, -ga, -ja is for nostalgic reasons. For me personally, switching to Roman numerals doesn't take away from the game still feeling like a FF, nor it breaks my immersion or anything.

    Not every change is inherently "evil" .... /shrug
    (0)
    Proud member of the Abyss FC — Excalibur

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  2. #42
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,428
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Ra ga ja have no place here when the spella do different things, and these ARE the original names.
    The explanation quoted before makes perfect sense.
    (1)

  3. #43
    Player
    Alkar's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Lilith Lufaise
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    No, they are not the original names. -ra,-ga,-ja have been the standard in Japanese since FF1, the English translation had to use numbers because of limitations and (later on) simply poor translation work (see Aerith).

    I don't understand how I,II,III is more intuitive in this game where spells have completely different purposes. Fire deals damage, Fire II does not deal more damage and is AoE (so the II there isn't helping anyone understand when this specific spell should be used), Fire III deals more damage but it's not supposed to be cast all the time (again, how is III helping here?). Numbers are only confusing and this applies to all magic spells, even cures. It made sense in past FF games where Thundara replaced Thunder and Thundaga was even better but here each spell is used even at 50 (not counting stuff like Freeze and Blizzard II).
    (5)

  4. #44
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,882
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    As much as I want to see the -ra, -ga, ja spells return, I do understand why Yoshi-P would pick for a I,II,III etc. New players are fresh blood that every mmorpg need, if we dont get fresh blood, then the game is doomed. That is why all the mmorpg's focus on making the game easy to understand for new players. So I understand why Yoshida did what he had to do.
    (0)

  5. #45
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,127
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Aldora View Post
    Fernehalwes, from the Localization team, made a post about the naming conventions during the Beta Test period of FFXIV ARR since there was a heated discussion in regards to the spells names back then as well. Unfortunately the Beta Test Forum isn’t available anymore, but i did manage to find a reddit post in which most of the original post was saved.
    People picked this apart in the original thread as well, but for some reason they kept their numbers.

    First of all, there is nothing tying the naming of materia to that of spells. They could have easily gone with numbers for materia (which make sense because they are higher level and have more powerful effects) but left the spell names with actual Final Fantasy naming conventions.

    Second, the spells are never listed, so them "lining up" is meaningless. They're always shown as icons and the tooltips appear relative to the icon's location. Even in the rest of the series they appeared in multiple columns and never really lined up in Japanese quite like that (except maybe XII).

    Then there's the matter of choosing them because the Japanese names only work in the "order learned" and are not in line with effects. But then it makes even less sense to give them numbers. The suffixes are meaningless and only FF fans will notice that they're not in line with increasing power, but numbers pretty much say 3 > 2 and if anything are more confusing than the random suffixes when they don't line up with functionality.

    Finally, Square has been "fixing" the naming for years now, ever since they were no longer bound by hard-coded character limitations. For almost 15 years, the games have had the same (or close to the same, barring weird exceptions like Warp) names as the Japanese versions, and they have stuck by this change in nearly every remake and new game released. I'm honestly surprised whoever is in charge of that effort "allowed" the XIV team to get away with just inserting their own system.

    Unfortunately our localization team tends to over-think a lot of things, and end up completely rewriting sections of the game to make them sound better as they see it, or to help us out because they know something about the mechanics. Also, they love terrible puns.
    (1)
    Last edited by Tsukino; 10-14-2014 at 08:09 PM.

  6. #46
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    I'm quite sure everyone is very capable of remembering the difference between ra,ga,ja suffixes. If we had them from the start, everyone would know them by now, even if it was their fist encounter with those spells names. Why should they tho? People who play facepoop games and also play FFXIV keep this game alive for you and me to play with their subs just as much as the people with more brain cells do
    (0)
    Proud member of the Abyss FC — Excalibur

    If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
    Send a /tell and bring your happy pills~!

  7. #47
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Lol OP is funny and obviously knows nothing about FF before 8. (not talking about remakes.)
    (3)

  8. #48
    Player
    dragonflie's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    480
    Character
    Varsir Ishtear
    World
    Gilgamesh
    Main Class
    Pugilist Lv 100
    If you want the -ra -ga namingsso badly, just macro each of your moves and give them their unique names.

    Fira
    /macroicon ''Fire II''
    /ac ''Fire II'' <t>

    Firaga
    /macroicon ''Fire III''
    /ac ''Fire III'' <t>

    Also, stay civil. Just because you can repost if it's deleted, doesn't mean they can't BAN you.
    (2)
    The rains have ceased, and we have been graced with another beautiful day. But you are not here to see it..

  9. #49
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    I'm not a fanatic about it, but I prefer the ra-ga naming convention and wish they had used it in this game.

    As at least one other person has pointed out, the Roman numeral system is in some ways more confusing since progression from I through III would seem to imply that each consecutive version is an improvement over its predecessor(s)) when they're sometimes just very different spells. This may be why there are still BLMs at 50 sitting in UI spamming B2. No, honey boo-boo...just because it's there doesn't mean you should use it.
    (1)

  10. #50
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by whoopeeragon View Post
    Um. Aren't you being just a tad too extreme here now?
    He's been extreme the whole time.

    Winxbloom61. Throughout the years the final fantasy has used several naming schemes for spells. They used one that was the original american naming scheme. Deal with it. This isn't going to change after people have been using the existing names for 1 year. If there reasoning was to prevent confusion then changing them now would only promote confusion. Guaranteeing that it will never ever ever happen. Enjoy.
    (0)

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