Quote Originally Posted by Coldheart View Post
I respectfully disagree.

New low level dungeons means more variety for players who want more content below level 50.

And more low level content also helps players who want to max up more than one class without doing the same dungeons, fates or levequests (a tedious process).

Moreover, SE can release a HM (or EX) version of a new low level dungeon. Or do a "easy mode" for hi-level dungeons.

I think this would be a win-win situation for new and seasoned players.
What about all those people who have already leveled every class to 50? You think ninja would be a big enough distraction to waste development time on an entire dungeon a large chunk of the player base will never need? I don't. Most players that level every job like that will have nin to 50 within a week and this dungeon will be 100% useless to them.

Dev time should go to more useful things. Not too an incredibly small niche I don't think they should care about.