Quote Originally Posted by ApolloGenX View Post
There is absolutely no argument to be made for slower polling.
It was done to help alleviate performance issues on the servers themselves. So while there is no excuse for the hardware to be that bad, there was a reason for it. To Roris' point, SE should allocate resources to put better infrastructure in place. I completely agree with that.

It's a pain to migrate, even so they need to, before the game gets more bogged down.



To what degree it might help or not help players is another conversation.
No, it's the main premise of the OP's post. It's the conversation we're having right now. The argument being had is that this would fix lag issues when largely it won't.

What I do think is fair to claim is that "that other" company thought the impact of faster polling to be worth the investment to improve their rates.
You are comparing an MMO that has been in place for ten years with a development and infrastructure team to match and which has a much smaller footprint than FF does with an MMO in it's first year (ARR is a nearly complete re-write of 1.0, so this is it's first year) which has a green infrastructure team.

They need to fix the problem, but we can't pretend that because Square made an MMO that resembles WoW that they are suddenly Activision/Blizzard.

also:

Quote Originally Posted by ApolloGenX View Post
Trust me, guys - Even though you might not have these issues in any other games... and even though a much older game can pull off a much faster and superior polling rate - It's the internetz
You chose to ignore this, but as others have said, this is happening in other games too. Not just FF.