Quote Originally Posted by vp_cmc View Post
Does anyone here, who posts about 1 ms update, have any experience in developing client-server application and really understand what does it mean, when server has several thousand connections, and each one updates 1000 times per second? What are the issues with this, for example? It's not just about lowering some constant in code, it's way more complicated.
Its far more complex than most people realize. Sitting at the end of the whole thing where massive networks are designed, I've seen what our engineers go through some days to account for traffic and loads.

They however, can sort a list pretty easily.