For one, I believe MMORPGs are about freedom and social interaction, and when that social interaction becomes strained for whatever reason, we have the right to leave the social environment without consequence. The fact that deserter timers exist, means that we can't leave party to pursue another, more stable experience for ourselves. I am not just speaking for people who might be impatient and feel the need to roll with dungeon vets; I am speaking for those, like me, who want an experience free of ninja looting, bad mouthing, and general misbehavior -- while starting fresh with new people. Because I cannot tell you about all the experiences I have had with this dungeon finder paradigm, I will end with this note. In protecting the few from social obscurity, SE has forsaken the rest of us by limiting our freedom to choose who we want to be with. In the ideal world, I would not need dungeon finder. Sadly, party finder and guild groups hardly work for low level dungeons.