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  1. #11
    Player
    Jericho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    190
    Character
    Jerynh Dawn
    World
    Hyperion
    Main Class
    Archer Lv 50
    I like that idea. While still implementing at least SOME spec specific traits/abilities, certain ones will be obtainable on both jobs, which I think I may have put into my post, just basically calling that a "Gladiator" ability. Then, furthering that with yours, Ayerc, the abilities/traits would be most effective one on over the other. Going even further, we could call some of the "Disciples of War" abilities or the like, and they could be 3 tiered. Such as:

    Souleater - 20% base (Dark Knight), 1/2 on complement job (Paladin), and 1/3 on remaining (All other jobs).
    GLA Guild Marks - Souleater Effect (up to 30%) and Souleater Affinity (Up to 2/3 Complement job, 1/2 remaining jobs).

    This way, a Warrior (branched from a Maurader) could obtain Souleater if his GLA level was high enough, and have it be worth 6% attack bonus, which... Well, you know, extra attack is extra attack. But with full Effects and Affinities, you'd have a 30% - 20% - 15% bonus, but you'd have to work pretty hard for it.

    Something along those lines?

    *** Edit ***

    I didn't realize that what I'm saying is exactly whats in the game already. Except for the spec jobs part.
    (0)
    Last edited by Jericho; 03-21-2011 at 07:38 AM.

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