Well, say, if Dark Knight behaved and acted like a Paladin but were a DD I wouldn't have a problem. But the concept itself is "dark", "evil", and the skills would definitely represent this (since they need to stand out, right?). The concept of Dark Knight and Paladin is the problem, not necessarily the names.
And why I bring this up, is not because you used it in your example- it's because that's what the dev team is planning to do. Believe me, I would
love to not see Gladiator become an inferior stepping stone for the 'normal' classes- but they've got the art for armor ready and everything!
It's why I'm not sure whether we should make our discussion be based on a concept that seems to be going down the drain at the moment. Even making the game full of SCH's with a different "theme" (with abilities and spells you can't use cross-class after a certain threshold, of course) and expanding on that with armor and skills that represent the theme would have sufficed.
But now it seems BLM is coming, DRK is coming and PLD is coming... and most likely will be used as specializations of the existing classes. So now we need to figure out a solution to the problem of DRK and PLD coming from the same class and which level up simultaneously.. but how?
EDIT: Well it's not us that needs to figure this shit out lol but we can nudge the developers towards something potentially good instead of the *grind 'till your ears fall off*-solution aye?
