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  1. #1
    Player
    Joe_Cool's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Character
    Jojo Cool
    World
    Hyperion
    Main Class
    Conjurer Lv 15
    I've seen 3 pretty good ideas concerning the Job/Class system and I would like to make a suggestion. Instead of being at war with each other about which is best, why not combine certain aspects of all 3?

    The Job/Class system could start to be like Zantetsuken's overall idea to a certain extent. FFXIV should change the spells/abilities around on the jobs so that they aren't mixed around so much. (Example: Make CON have BLM spells and THM have WHM spells). Then change the names of the classes to match previous FF titles and the ability to unlock advanced classes by ranking up a variety of other classes. I also like Zante's idea of DoH jobs having an effect on unlocking certain DoW or DoM classes.

    The ability to change your class by simply changing weapons still stays. Along with being able to mix/match the abilties/spells you learn from the different classes on to the class you're currently playing as. But....it has limitations based upon Carpe's Two Tier job/class idea. Something I'd like to add is there would also be a rank/level restriction on setting spells. Meaning you can't equip Cure 3 on a rank/level 1 class. Optimal rank thats currently in the game could be the minimum level you have to be to use/equip it.

    Now combine Carpe's Title/Weapon system with Kuro's Talent Tree system but instead of making Kuro's "Talent Tree" branch off, like when he gave an example of a Gladiator branching off into being a Paladin or Dark Knight where you choose abilties, etc. from the grid you choose to branch off too....don't have it branch off at all. Each player could have "Job Ability Points" that he/she acquires per Carpe's Job/Class system idea. There could be several different grids, kind of like http://www.blogcdn.com/wow.joystiq.c...ighttalent.jpg , where the player chooses which abilties and such he wants to unlock based upon how he wants to play his class. Not going to be able to max out all grids but could reallocate points if you changed your mind and wanted to play that favorite job of yours a different way. EDIT: Actually, maybe it would be best to be able to max out each grid but by putting a good amount of time in acquiring "Job Points". The Grids could be called "Bow Ranger", "Gun Ranger", "Crossbow Ranger"etc. for 1 class and "Sword Dragoon", "Lance Dragoon", "Spear Dragoon" for the other. Examples of what Carpe mentioned and I added 1 to each.

    I probably didn't do a very good of trying to explain where I'm coming from and to fully understand one would probably have to do a lot of reading from Kuro's, Carpe's, and Zantetsuken's job/class system.

    I call it the Joe's-Zante's-Kuro's-Carpe's Job/Class System! lol
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    Last edited by Joe_Cool; 03-19-2011 at 03:58 PM.

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