Quote Originally Posted by Kurokikaze View Post
Theres more than just classes to this post.

I'm reorganizing spells and splitting them across the specs in a way that make sense so that the base class only has generic skills that can be used cross-class. Raise is not a generic skill, that is a WHM ability and it would be in that spec.

Now let's say they implement this that way some of us are envisioning; again - what are you going to do with players that have classes at 50 in future balancing for content is being based off the fact that every player will be playing as a particular spec.

Your proposal is to make them start over from scratch pretty much.
Well I have not really proposed anything to be honest. But I think I get what you are saying. My understanding is crude, so please correct me when I make a mistake.
  • Rebuild the Armory System classes so that abilities like Raise, Chainspell, Cover, etc ... are removed from them.
  • Add the ability for classes to become Jobs. Various jobs will have the abilities that were removed.
  • Player wiill start at the same level job as their rank in their Armory Class.

So if I'm a Rank 40 Conjurer right now. And SE adopts the change being proposed. The next day, I will no longer have Chainspell, Raise, or Fastcast. But I will be able to become a Red Mage 40 with Fastcast and Chainspell, or a White Mage 40 with Raise.

Will I have the option to be both, and switch at will?