I like the idea, and starting the class quests at the 20-30 range seems like the ideal point to start. Just enough time to learn the basics, creating a low-level 'destination' to aim for, and rectifying the class blandness that comes from all the 'gray mages'. I would however like to see cross-class requirements, such as GLD 25, PUG 15 to unlock a THF class. Or perhaps a GLD 25, THM 15 to unlock DRK.

Also, the addition of another DOM base class would be neccessary at some point to even out the number of melee to magic classes. Not now, but perhaps in an expansion, introduce the new DOM base class, with branches to BLU, SMN, or BRD. (It allows room for growth and future balancing, which every MMO NEEDS).

Thank you Kaze. HOPE! REMEMBER THE FIRST RULE OF FC!