no talent tree or limited set of skill, Armory System is best way to create personal your personal class/play style.
Is much better, imo, introduce Advance job/skill, with new name or classic it is not important, with unlock special, and unique, trait to improve the skill from job necesseray to unlock them and new, few, skill
( like
GLD30 + CON 20 = Templar [ or PLD ] with special trait "Presence" → when you'll use Guard skill increase armor to the party memeber for x sec and "Holy Strike" → ws 1000tp deal Astral DMG and increse Emnity when used on undead/demod mob type
or
THA20 + CON30 = Priest [ or White Mage ] with special tait "Stay Strong" → increase duration and efficenty by x% of your Protect and Shell and "Ensa" → heal and remove one negative status
or
THA30 + CON20 = Warlock [ or Black Mage ] with special tait "Toxine" → increase duration and efficenty by x% of your Poison and heal you and party members by 50% damage deal and "Mana Break" → if target is a caster type you are able to explode his mana to deal damage
or
GLD30 + CON20 = Battle Mage [ or Red Mage ] with special tait "Battle Magic" → Offensive spell now are Istant cast but cd is increase by 50% and damge descrease by 25% and "Fire/Ice/Thunder/Wind/Water Weapons" → Enchant your, and party memebrs, weapons with elemental to deal elemental dmg
or
......
or
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)


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