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  1. #1
    Player

    Join Date
    Apr 2011
    Posts
    116
    While I think the thought is in the right place, I think there should be no "advanced class". There should simply be jobs and disciplines which pour into one another to fill the player's desired mold for a character. As such, I think the job system should only feature what used to be "advanced" jobs for the job system, because jobs should be an ADVANCED FEATURE. The player obtains their jobs by progressing in the game to a point where they can properly access the armory system's needs. Instead of White Mages, the "job" which combines whack n' cast healing should be the Devout. The "nuke" should probably be an Elementalist or Magus. Red Mages should probably be Sorcerers, not to betray the classic flavor of FF, but to enrich the game upon the crannies of it's lore as opposed to the troupes of it's title.

    I'm not opposed to "traits", but skill trees, I am, but that's been addressed several times before.

    Also.... YES, PLEASE CROWN THIS... This thread has alot of excellent player resources in it
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    Last edited by Augury; 04-28-2011 at 01:30 PM.

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