Quote Originally Posted by Jericho View Post
Sounds like this could be a win. So here's another suggestion to think about. Force specialization after R50. Add weapon choices to base classes. For example:

Gladiator (Sword/shield, Great sword) -> Dark Knight (Great Sword), Paladin (Sword, shield)
Pugilist ((change name?)) (H2H, Dagger) -> Monk (Hand to Hand), Thief (Dagger)
Archer (Gun, Bow) -> Ranger (Bow), Corsair (Gun)
I like this idea as it's similar to what I think will happen (easy to add with the current system and not wasting people current progress).

Instead of a spec tree or whatever grid system for the new unlocked classes, why not just use the existing Guild Mark system ? You gather Guild Mark in a similar fashion (new guildleves at the many unused r50 camps, quests, instances, etc ...) and use them to buy active/passive actions/traits for the new advanced class (keeping your AF gear and other ideas).

That would make something to do for the people already r50 and isn't your typical grinding.