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  1. #1
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
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    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Talent Tree with a FF spin all the way! Please not the FFT approach. Also definately need to keep the Talent skills/traits NOT cross-class assignable. The whole idea is unique builds that specialize. The Base classes wil work just fine for cross-class assignment of abilities.
    (0)

  2. #2
    Player
    Anathiel's Avatar
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    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    I'm gonna have to disagree with you on this, mainly because I feel the main classes as they are now are sorta weak. I don't want to be a gladiator with a paladin specialization, unless of course that changed my "class" and allowed me to equip paladin armor. really, the only way I can see something like this working with the armory system, is if you have enough points in a certain "tree" you could become that class and thus could use the specialization's armor/weapons.
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  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    678
    Quote Originally Posted by Anathiel View Post
    I'm gonna have to disagree with you on this, mainly because I feel the main classes as they are now are sorta weak. I don't want to be a gladiator with a paladin specialization, unless of course that changed my "class" and allowed me to equip paladin armor. really, the only way I can see something like this working with the armory system, is if you have enough points in a certain "tree" you could become that class and thus could use the specialization's armor/weapons.
    I'm sorry if this comes off as mean but did you read the entire post? I'm going to go through each line of your post and give a reply to it.

    I'm gonna have to disagree with you on this, mainly because I feel the main classes as they are now are sorta weak.
    We are in agreement that the current classes are weak. Thats why I proposed specs to lead classes down a path that will make them stronger and excel at certain tasks.

    I don't want to be a gladiator with a paladin specialization, unless of course that changed my "class" and allowed me to equip paladin armor.
    Again you did not read my post. The base classes will no have Artifact Armor. That is reserved for Advanced Classes / Specs; so yes you will be able to wear PLD only armor as PLD spec.

    the only way I can see something like this working with the armory system, is if you have enough points in a certain "tree" you could become that class and thus could use the specialization's armor/weapons.
    I clearly gave a valid example of how they could do that.

    It's ok to disagree but please read and understand before you take a stance. What you just did is detrimental to the process.
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  4. #4
    Player
    MagicofGaia's Avatar
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    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    397
    Character
    Kino Fatale
    World
    Ultros
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Kurokikaze View Post
    I'm sorry if this comes off as mean but did you read the entire post? I'm going to go through each line of your post and give a reply to it.



    We are in agreement that the current classes are weak. Thats why I proposed specs to lead classes down a path that will make them stronger and excel at certain tasks.



    Again you did not read my post. The base classes will no have Artifact Armor. That is reserved for Advanced Classes / Specs; so yes you will be able to wear PLD only armor as PLD spec.



    I clearly gave a valid example of how they could do that.

    It's ok to disagree but please read and understand before you take a stance. What you just did is detrimental to the process.
    this just has win written all over it
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  5. #5
    Player
    Zezlar's Avatar
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    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    If this would cause limitations like a skill tree then I would have to strongly disagree. I HATE games that limit be to specific roles which is why I don't play many other MMORPGs that long.
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  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    678
    Yes, I am putting restrictions because not only do they need to be made, they will be made. Theres no avoiding it. This mix matching is killing other classes.
    (0)

  7. #7
    Player
    Raxiaz's Avatar
    Join Date
    Mar 2011
    Posts
    112
    Character
    Ra'xiaz Rix'ae
    World
    Cerberus
    Main Class
    Paladin Lv 70
    I am in full support of the implementation of this idea. I haven't read it fully yet, mainly because it's so in depth and quite sizable in length, so I don't know all the details. I would not want these trees to restrict what classes I like (like as a GLA, would I be able to progress and master both Paladin and Dark Knight?). The ability to level all jobs to cap was an aspect about FFXI that I loved, and one of the many that I'd like to see continued into this game.

    Good job on the post explaining the system and going into it in detail.
    (0)

  8. #8
    Player
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    Mar 2011
    Location
    Ul'Dah
    Posts
    678
    In the post I said that you can reset your points and go down the other spec and play DRK (assuming you did it's quest). You will not be restricted to leveling classes in a certain specs. You can change at will.
    (0)

  9. #9
    Player
    Amsai's Avatar
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    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I do have a question. Would/should the talent trees be limited to specializing in only one base class or could you specialize in each base class?
    Example: Spec GLD >>> PLD and also have THA >>> RDM
    Though obviously the skills/traits for those advanced forms would only be utilized for that specific spec.
    (0)

  10. #10
    Player
    Anathiel's Avatar
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    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    I did read your post, but maybe didn't clearly understand what you're trying to put out there. what I want, personally, is to do away with the current jobs. if they're not going to get rid of the current jobs, I don't want to be stuck with the current jobs and "specialize" in something else while still having to retain the fact I am one of the base jobs. I don't know, I guess I'm not really saying what I want to say very well. But, personally I believe in yoshi-p's first idea.
    (0)

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