Should add Blizzard time in there too. But their approach is more blatant "It's ready when its ready. Don't bother us."
SE time during XI felt longer imo. lol
Haha. Thats just a pipe dream man. :/
Yoshi-P if you're listening... The key to make your idea successful, regardless of what you decided in the end, is to:
Not use generic MMO terms when naming the system.
i.e even if you decided on a Talent Tree - don't call it a Talent Tree. Call it the Job Grid, Titles or something. Then we can all sit back and laugh as people call it "brilliant". lol
I think he knows, my friend Kuro. Look at the Materia system.Yoshi-P if you're listening... The key to make your idea successful, regardless of what you decided in the end, is to:
Not use generic MMO terms when naming the system.
i.e even if you decided on a Talent Tree - don't call it a Talent Tree. Call it the Job Grid, Titles or something. Then we can all sit back and laugh as people call it "brilliant". lol
I'm glad too, gemming systems are pretty fun.
Make it a sphere grid and you have me hooked.
I like the tree idea of the original poster. It would remind me of Seiken Densetsu 3. I played that game at least 10 times through trying different things. They also had a point allotment setup. I would love it.
Hmm.. guess its been a while. Don't remember anything like this in SD3. lol
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