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  1. #1
    Player
    Judge_Xero's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Considerations for people already at R50 for 1 or more classes... You get to have access to a more defined role for whatever Advanced Class you decide to play. You will already have access to more cross class skills. (pending they re-arrange them to better suite other classes) ....more later
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  2. #2
    Player
    Join Date
    Mar 2011
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    Ul'Dah
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    678
    Quote Originally Posted by Judge_Xero View Post
    Considerations for people already at R50 for 1 or more classes... You get to have access to a more defined role for whatever Advanced Class you decide to play. You will already have access to more cross class skills. (pending they re-arrange them to better suite other classes) ....more later
    You are sorely mistaken if you think that is even an option for this:

    I have not heard a single concrete answer on what happens to any of us that have leveled one of the current classes to 50. Are you trying to tell me that all that progress/grinding was for a few abilities and that I should go level one of the new classes to perform?
    Yes, as a consolation lets give them some points for abilities that they can use on new classes. That'll help settle in the pain of wasting their time grinding out levels on these classes/weaponskills/whatever you feel like calling them.

    By the way, I'm going to take Siat's route on this one and just avoid responding to the people that "play what they want". I got into a big debate about that like 20 pages back with another user and in the end we decided that we will never find common ground. My view of fun in a group is taking a role and doing it as best as I can. As a BG poster I'm all for experimenting and figuring things out, but we did that and we established that limitations must be made.
    (0)
    Last edited by Kurokikaze; 03-19-2011 at 12:57 AM.

  3. #3
    Player
    Judge_Xero's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Kurokikaze View Post
    You are sorely mistaken if you think that is even an option for this:
    Don't get me wrong, I am all for your idea of how the new Class System should be. I was just throwing up some ideas for the problem you posted about people that have already Ranked to 50.... and now I see my error. I read the post before as if you were asking the question. But now I see the quote was only someone elses concern. NVM :-)
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  4. #4
    Player
    JudgeN's Avatar
    Join Date
    Mar 2011
    Posts
    52
    Character
    Judge Nightstriker
    World
    Hyperion
    Main Class
    White Mage Lv 60
    I'm worried that by using traditional FF names instead of what we have now, we running into the "Playing the same game" syndrome. I already played FFXI for years so why would I want to play the same jobs as that game in this game? The roles/classes need to be different in some way to show that this is a different game IMO. I like the system but I'm worried will all end up playing the same jobs with very similar abilities to FFXI, thus really turning this game into FFXI HD.
    (0)
    Last edited by JudgeN; 03-18-2011 at 10:15 PM.

  5. #5
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    You guys are stuck on FFXI and so was Tanaka. Kuroki Kaze, A+ thread and suggestion for class uniqueness.
    (0)

  6. #6
    Player
    javid's Avatar
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    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    this thread is a "burrito". The general ideas have been exhausted. Lets start on something different.
    (0)

  7. #7
    Player
    OmegaNovaios's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    273
    Character
    Omega Novaios
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    I think this thread's OP is a very good fix perhaps even better than this one.
    http://forum.square-enix.com/ffxiv/t...izations/page4

    I think we should really consider both.
    (0)

  8. #8
    Player
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    Mar 2011
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    Those guys haven't answered that question.
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  9. #9
    Player
    Join Date
    Mar 2011
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    Ul'Dah
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    678
    FFXI's merit point system is a talent tree in concept without the GUI. So is the Actions Menu in FFXIV. Same concept different looks.
    (0)

  10. #10
    Player
    Joe_Cool's Avatar
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    Mar 2011
    Posts
    115
    Character
    Jojo Cool
    World
    Hyperion
    Main Class
    Conjurer Lv 15
    What I mean is that I don't want there to be "points" to become a certain advanced class, in which you would have to reallocate points if you wanted to become a different advance class from that same "branch". I'd prefer that once you have the correct ranked classes and do some kind of quest, you could then become that advanced class by just changing your weapon and that advanced class would start out as rank 1. Maybe NIN could use Katanas.

    You have some good ideas Kuro but I kind of prefer the FFT kind of style.
    (0)

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