My Wife...
*I kid, I kid


My Wife...
*I kid, I kid
Always remember the Silver Rule:
"Treat others as they treat you!" ...or something like that.



Friends. PvP. Gil. Mounts. Decorating my private house.
It also use to be for loot drops from coil but I have everything I want from there now. I even have the drops I wanted purely for vanity. I guess RNG loves me right now(which wasn't the case not too long ago). Gear wise, all I need is the healing ring from Ramuh and my SCH will be BiS.
I don't even know why I log in. Getting more and more frustrated with each expansion. I guess I log in because it's better than TV.


I don't I log in for raids and to cap currency. There is nothing else to do until they actually give us relevant content.
I stick around because I'm holding out a glimmer of hope that they will get serious with the expansion and give us more than an hour of content a week.
Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.


Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.





There's plenty of progressive content, though. Gathering and crafting got new gear, new nodes, and new recipes. There's new raid content as well, of course. There's way more than an hour worth of content out there. The term "relevant content" is pretty subjective. If your definition of relevant simply doesn't include 75% of the content that gets released every patch, I'm not really sure what to tell you.
Last edited by Ashkendor; 11-25-2014 at 03:15 PM.


What makes me login every day?
Daily Beast Tribe Quests. Syrcus Tower. The rich lore and upcoming story content. Cat Girls and Elezen Females. The music playing in the east thanalan corruption area, the music playing in the imperial strongholds in the open world, the daytime mor dhona music and the Ixal Beast Tribe Area Music that was added recently where we go to talk to and get reputation with the ixals. Not to mention all the Final Fantasy references scattered throughout the game.
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