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  1. #1
    Player
    LillithaFenimore's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    God...I feel like a few parts of this thread was a Jerry Springer show O.o; good lord.
    (2)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by Sorel View Post
    One of the things the community wanted was earlier patch notes so that we could have a chance to give some pre-feedback before implementation (e.g. increase curing MP costs by 150% instead of 200% please).

    Maybe the Development Team is taking our advice.
    I don't believe patch notes come out until the patch is ready. So any pre-releasing doesn't generate feedback in time. And since the community has a negative knee-jerk reaction to change, any feedback they receive from the patch notes is far less useful than actual gameplay feedback.

    Quote Originally Posted by Reika View Post
    I voted for it too, but for them to change things that would be very good and things that currently make a whole lot of sense would be very wrong.
    This isn't change for the sake of change. This is a response to the related question which indicated that the community wanted defined class roles. Everybody gets to go from being a generalist to being pigeonholed into a particular role.
    (0)

  3. #3
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Lerris View Post
    I don't believe patch notes come out until the patch is ready. So any pre-releasing doesn't generate feedback in time. And since the community has a negative knee-jerk reaction to change, any feedback they receive from the patch notes is far less useful than actual gameplay feedback.



    This isn't change for the sake of change. This is a response to the related question which indicated that the community wanted defined class roles. Everybody gets to go from being a generalist to being pigeonholed into a particular role.
    I was actually talking about making it so gladiators do more damage with no shield equipped, like it was meant to be months ago ^^. Im glad all the others are getting the damage boosts they need to counter the risk of melee combat, gladiator is still just mr shield guy. At least marauders can tank multi-monster groups better than gladiator still (holding aggression), and do great damage with the update.
    (0)