God...I feel like a few parts of this thread was a Jerry Springer show O.o; good lord.

God...I feel like a few parts of this thread was a Jerry Springer show O.o; good lord.
"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
I don't believe patch notes come out until the patch is ready. So any pre-releasing doesn't generate feedback in time. And since the community has a negative knee-jerk reaction to change, any feedback they receive from the patch notes is far less useful than actual gameplay feedback.
This isn't change for the sake of change. This is a response to the related question which indicated that the community wanted defined class roles. Everybody gets to go from being a generalist to being pigeonholed into a particular role.



I was actually talking about making it so gladiators do more damage with no shield equipped, like it was meant to be months ago ^^. Im glad all the others are getting the damage boosts they need to counter the risk of melee combat, gladiator is still just mr shield guy. At least marauders can tank multi-monster groups better than gladiator still (holding aggression), and do great damage with the update.I don't believe patch notes come out until the patch is ready. So any pre-releasing doesn't generate feedback in time. And since the community has a negative knee-jerk reaction to change, any feedback they receive from the patch notes is far less useful than actual gameplay feedback.
This isn't change for the sake of change. This is a response to the related question which indicated that the community wanted defined class roles. Everybody gets to go from being a generalist to being pigeonholed into a particular role.
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