simian thrash needs the evade function removed w/ SE trying to bring GLA in the limelight w/ better tanking abilities it makes simian thrash obsolete in a party format in a lot of situations. MAR seemed to get stiffed slightly on adjustments MAR gains TP slower than other jobs; attacks slower and is impacted more often from missing attack. Mar needs an acc increasing ability, attk increasing ability or possibly double attk like they have maybe hinted at. Arch does too much dmg for a job that is at a lot less risk of dieing. An Arch should not be hitting harder than MAR or LNC period; especially if archer has less of a base delay.

Why didnt Skull Sunder get a dmg buff it is one of MARs main tools for DDing . Makes no sense that PUG and LNC are gettin buffs to there favored TP attacks and MAR is gettin shafted in comparison by there patch notes. I hope there is a increase to the base dmg of MAR LNC and possibly PUG to further balance things out.