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  1. #11
    Player
    zileas's Avatar
    Join Date
    Oct 2014
    Posts
    10
    Character
    Destriant Zileas
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    I think it'd be fairly likely that they'll keep the '2 hard modes and 1 totally new' pattern and we'll get a patch 2.6. My guess is that it probably won't have anything comparable to Coil/Crystal Tower Saga, but would instead have significantly more story to it, as a way to really set up the expansion, where we'll be going, and what it'll be about. If there is a trial, my guess is on it being Omega Weapon, based on the 2.3 story.
    (0)

  2. #12
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    I'd say it's highly likely that we will get all of them remade in HM by the expansion. If we look at the cycle... we should be getting 2.5 by end of january/start of february so more than likely 2.6 by april/may(possibly june to strech it a bit) and then followed up by 3.0 around the anniversary.

    In general though do want to see more story focus and less here's stuff for you to grind.

    As for the next 24man. I'm guessing it will happen with or post expansion.
    (1)

  3. #13
    Player
    Kimikryo's Avatar
    Join Date
    Oct 2013
    Posts
    512
    Character
    Kimikryo Torahige
    World
    Balmung
    Main Class
    Samurai Lv 74
    Quote Originally Posted by HakuroDK View Post
    I'd like to see a revamp of some of the old dungeons. Especially Aurum Vale. There is no reason to run that dungeon more than once for quest completion and it's a lot of hassle for not a lot of reward.

    Vigil and Darkhold are more popular due to their unique gear drops. HINT HINT.
    It's not like Aurum vale doesnt drop Colloseum Body, Dodore Wings and Urraeus stuff
    (1)

  4. #14
    Player
    Muzetta's Avatar
    Join Date
    May 2014
    Location
    Ul'Dah
    Posts
    282
    Character
    Muzetta Riventa
    World
    Phoenix
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by zileas View Post
    I think it'd be fairly likely that they'll keep the '2 hard modes and 1 totally new' pattern and we'll get a patch 2.6. My guess is that it probably won't have anything comparable to Coil/Crystal Tower Saga, but would instead have significantly more story to it, as a way to really set up the expansion, where we'll be going, and what it'll be about. If there is a trial, my guess is on it being Omega Weapon, based on the 2.3 story.
    We're not getting a 2.6. 2.4 ends Coil, 2.5 ends Crystal Tower, making room for completely new things in the expansion.
    (0)

  5. #15
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by HakuroDK View Post
    I'd like to see a revamp of some of the old dungeons. Especially Aurum Vale. There is no reason to run that dungeon more than once for quest completion and it's a lot of hassle for not a lot of reward.

    Vigil and Darkhold are more popular due to their unique gear drops. HINT HINT.
    Aurum Vale is the best duty available to level from 47 to 50 in a breeze. You maybe have all 50s, so you don't care. Leave it for all the other people that needs leveling.
    (0)

  6. #16
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    well, you forgot the new dungeons they added in between (the regular lv50 dungeons) which could also like a HM version

    maybe they'll just add all HM modes at expansion
    (0)

  7. #17
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Kimikryo View Post
    It's not like Aurum vale doesnt drop Colloseum Body, Dodore Wings and Urraeus stuff
    It doesn't drop colloseum bodies, it's in Dzemael.
    (4)

  8. #18
    Player
    Tadacho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    183
    Character
    Hikai Tadacho
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    Given that these are the 1.0 dungeons it could well be that when they were originally developed they weren't developed with hard modes in mind -- maybe these particular maps, for whatever technical reasons I don't understand -- don't have the ability/space/room/requirements to be expanded on. I'm pretty sure the 2.0 dungeons, when created, already had the different routes and areas created, or at least catered for, but they were just blocked off.

    Adding on to the 1.0 dungeons could just be too much work!

    Could be wrong though.
    (0)

  9. #19
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by HakuroDK View Post
    There is no reason to run that dungeon more than once.
    Can't the same be said for all dungeons though? If there wasn't a roulette almost no one would run any dungeon more than once. Things keeping people in those old dungeons are animus books, spirit bonding and glamour.
    (3)

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