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  1. #1
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90

    2.5 and 1.0 dungeons

    I was wondering, and unless I'm wrong, as of 2.4 all ARR low level dungeons will have a "hard mode" version, all except for the four dungeons that carried over from 1.0: Toto-Rak, Cutter's Cry, Dzemael Darkhold, Aurum Vale.

    There's only one major patch left before the expansion, which is 2.5, following the usual release would mean there will be one new dungeon and two of these four will be turned into "hard mode", but... Why did they leave specifically these 1.0 dungeons untouched? Do you guys think they will break their usual release and turn all four dungeons into HM instead? Or maybe two HM and two EX for those who want harder dungeons?

    What do you think they should/will do?
    (0)

  2. #2
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    have expansion come out after 2.6, or ship two of those dungeons with the expansion.
    (1)

  3. #3
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    There were five dungeons in 1.0. Sastasha was added late on as some crappy level 10 dungeon.
    (1)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  4. #4
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Xenor View Post
    There were five dungeons in 1.0. Sastasha was added late on as some crappy level 10 dungeon.
    Sastasha was NEVER in 1.0. You're thinking of Sh'poshae, which was added as an OPEN dungeon.
    (6)

  5. #5
    Player
    Lufir's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    468
    Character
    Lufir Lumini
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Pleeeeease no Toto-Rak (HM)! Worst dungeon in the game.
    (1)

  6. #6
    Player
    Odd's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    908
    Character
    Tiri Thon
    World
    Goblin
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Lufir View Post
    Pleeeeease no Toto-Rak (HM)! Worst dungeon in the game.
    That's your opinion. I for one would like a HM of all remaining dungeons that don't have one yet.
    (3)

  7. #7
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by whoopeeragon View Post
    Sastasha was NEVER in 1.0. You're thinking of Sh'poshae, which was added as an OPEN dungeon.
    This - Satasha is a mix of Sh`poshae, Mistbeard Cove and Cassiopeia Hallows. Also Toto-Rak in 1.x was amazing..3 boss dungeon with multiple routes....like an....actual dungeon? INCONCEIVABLE.
    (10)

  8. #8
    Player
    Lufir's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    468
    Character
    Lufir Lumini
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Odd View Post
    That's your opinion. I for one would like a HM of all remaining dungeons that don't have one yet.
    I would rather have new dungeons than hard versions of old ones :/
    (4)

  9. #9
    Player
    Mini_Me's Avatar
    Join Date
    Aug 2013
    Posts
    53
    Character
    Mini Me
    World
    Malboro
    Main Class
    Conjurer Lv 60
    They already said old dungeons would be purposely soloable.
    (0)

  10. #10
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    I'd like to see a revamp of some of the old dungeons. Especially Aurum Vale. There is no reason to run that dungeon more than once for quest completion and it's a lot of hassle for not a lot of reward.

    Vigil and Darkhold are more popular due to their unique gear drops. HINT HINT.
    (0)

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