I hope it's out by 1.19 and it's exactly like you stated.This doesn't make sense. If this were true, then anyone who gets 3 or more classes to lv50 will become a God. It's going to be point allotment on a per-class basis.
Example:
- Your LNC is lvl 20, your CON is lvl 46
- You switch to LNC and have 50 pts you can allot into any stats you choose, you lvl up to 21 and gain another 2 pts to distribute
- You decide to switch to your CON for a while, you have 300 pts you can allot into any stats you choose, you lvl up to 47 and gain another 6 pts to distribute
- Both classes save the configurations separately, and have the option of reassigning the stats within a given time period (like now) except that reassign applies only to the class you are presently playing on
That's it. It allows for one character to play multiple classes effectively (as was intended) whilst preventing players who lvl multiple classes from amassing 1000+ pts to use and become a superpower with 174 in everything. This way it ensures that all players on a lvl 50 class have the same (350 for example) number of points to distribute, so no one gets an unfair advantage.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.