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  1. #1
    Player
    Reokudo's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    427
    Character
    Ryu Gier
    World
    Balmung
    Main Class
    Lancer Lv 50
    Dark Knight or riot!(Dps only plox)
    (3)

  2. #2
    Player
    ShiloEET's Avatar
    Join Date
    Oct 2013
    Posts
    185
    Character
    Nykova Williams
    World
    Balmung
    Main Class
    Gladiator Lv 60
    A keyblade character!
    (0)
    I don't think anyone can stop me anymore, except for god"...

  3. #3
    Player
    KaerisKlyne's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    210
    Character
    Hjarta I'kastala
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Kinda feeling like assuming the number of available jobs we'll have being tied to deities in-game is suuuuuuuper arbitrary and we'll be getting a lot more as the game goes on and gradually evolves. I still have hope.
    (0)

  4. #4
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    If they don't intend to consistently add more classes and Jobs it will be the slow death of the game for me personally.
    (2)

  5. #5
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by MartaDemireux View Post
    High HP, two-handed reactive tank.
    Standard sword and board proactive tank.
    Reactive and AoE healer.
    Proactive healer with shields and mitigation. +Pet
    Physical fast paced DPS that excels in long fights.
    Physical spike DPS.
    Physical DoT sneaky DPS.
    Ranged physical DoT/Crit DPS. Party buffer.
    Magical spike DPS.
    Magical DoT DPS. +Pet
    Tank playstyle wise : Conservative non RNG mitigation Tank (PLD) , RNG Mitigation Tank, Offensive Tank (WAR), Disruptive Debuffer tank, Healer hybrid Tank, Party Buffer Tank
    DPS playstyle wise : Alpha burst DPS (DRG/BLM), Sustained DoTs DPS(SUM/MNK), Skill Spammer DPS(BRD), Ward/Totem/Horde of minions puppetmaster DPS, Debuffer/Buffer DPS
    Healer playstyle wise : Alpha healing burst healer (WHM), Mitigation healer (SCH), Zone specific - whatever static object or mobile bouncing healing projectiles- healer, HoTs Healer, Battle Healer

    Pretty sure we still got a lot of niches to fill eh?
    (0)
    Last edited by Empressia; 10-12-2014 at 02:22 PM.

  6. #6
    Player
    Dreufo's Avatar
    Join Date
    Mar 2014
    Posts
    90
    Character
    Kildean Damask
    World
    Exodus
    Main Class
    Gladiator Lv 80
    I still feel like we should get a hybrid gunner class.

    Pistol in one hand and a sword in the other..or two-handed gun-blade.

    Otherwise..a gunner that can heal??
    (0)

  7. #7
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Dreufo View Post
    I still feel like we should get a hybrid gunner class.

    Pistol in one hand and a sword in the other..or two-handed gun-blade.

    Otherwise..a gunner that can heal??
    Current speculation is that the gunner class will be a healer. I do think a ranged/melee hybrid (gunblade) would be a welcome addition though, this game lacks in flexibility.
    (1)

  8. #8
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lyrinn View Post
    Current speculation is that the gunner class will be a healer.
    Fingers crossed that it's going to be CHM.
    (0)

  9. #9
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,002
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100
    Niches that can still be filled:
    Avoidance Tank: A tank that avoids the damage, whether through evasion, dodging, parrying, blocking, a special counter mechanic, barriers/clones that absorb the damage, etc. Think Ninja tanks from XI.
    Regenerative Tank: A tank that heals themselves. Warrior is a standard Meat Shield with a sprinkle of this.
    A Physical Ranger that focuses on DPS
    A Buffer (Bard could be this in the future IF they focus more on support and less on DPS)
    A Debuffer (Not a DoT master)
    A Mezzer: Crowd Control that incapacitates enemies by controlling who they can act or cannot act, versus Debuffer, who incapacitate enemies by weakening them.
    A class that focuses on pet DPS
    A Physical Pet Class
    A Minion Pet Class (Swarm of weak pets versus one strong pet)
    A Magic/Physical Hybrid
    (1)

  10. #10
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Some of these suggestions aren't very realistic for FFXIV. I'm not asking personal preferences or what X game has. I'm asking what can realistically work within FFXIV based on the knowledge we have so far paired with what already exists.

    Notes on pet jobs:
    -Yoshi has said he doesn't want to make SMN any more complicated. This prevents future multiple pet/horde styles.
    -Yoshi has said he doesn't want the pet to take the focus of the class. He's happy with 70% player 30% pet and doesn't want to change that. This prevents future pet-centric styles.

    Notes on tanks:
    -Many have mathed out the complications of RNG/Avoidance tanks on these forums. General concensus is that it would be OP or worthless on fights that matter and incredibly difficult to balance. Healers will still have to prep a heal for an incoming heavy hitting attack since there is no way to tell if RNG will be in your favor and that can eventually be a detriment.

    Notes on support:
    -With this being a trinity game we can't have a pure support character - be that a pure buffer or a pure debuffer. Support is worked into all classes to an extent but more heavily on DPS.
    -Yoshi wants all content to be clearable with any job combination and not to have one class fall into must-have. This prevents FFXI BRD styles from happening.

    The final piece of the puzzle is fitting each niche to an existing, popular/well-known job in the FF series and making sure that won't cause much of an uproar. Also can't forget to exclude overlap/toe-stepping existing jobs. It really doesn't leave us with a bundle of options with the current game construct (which we should assume will stay in place at this point). And don't forget FFXIV's unquestionable motto: "Balance!"
    (5)
    Last edited by MartaDemireux; 10-12-2014 at 06:54 PM.

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