To be fair, OP has a point in the sense that even though times and players might have changed somewhat ARR is pushing the boundaries of how much "new players to mmorpgs" and "easy access" controls the game. Even compared to other games on the market that it is trying to mimic. I understand not wanting things to take as much time as it did in XI, but ARR went in the complete other direction to the point where it went too far imo. There is such a thing as a middle ground, I wish they would aim more for that than they currently seem to be doing.