Results 1 to 2 of 2

Thread: Hunt spawns

  1. #1
    Player
    Talamira's Avatar
    Join Date
    Mar 2014
    Posts
    7
    Character
    Talamina Caladon
    World
    Behemoth
    Main Class
    Gladiator Lv 80

    Hunt spawns

    Can we make it so that A or S rank hunt spawns get a 5 or 6 minute duration buff when an A or S rank Hunt mob spawns that makes it so they cannot attack or BE attacked?

    This should help deal with all the harassment and complaining about early pulls.

    If you can't find out about a spawn and get to it in 5 minutes while actually in a hunt group or a hunt LS, you likely are not trying.
    (0)
    Last edited by Talamira; 10-11-2014 at 02:06 PM.

  2. #2
    Player
    Kayko's Avatar
    Join Date
    Aug 2013
    Posts
    79
    Character
    Kayko Kitsune
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Please no. Hunts were not originally intended to be waited on for an entire LS + others to show up at to kill. The hunt targets need to have much less health and be killed quicker, it is the only way to stop these linkshells from basically spawn camping the targets. If they can be killed by a smaller group much quicker, it would make it near impossible for the linkshells to keep their data updated.

    Bringing back B targets to what they started as and speeding up the spawn rates for B's and A's while lowering the rewards to match the new spawn times makes it so players have to form groups on there own and actually hunt down a target, not just sit in a LS and wait till someone hits their <t><pos> macro.
    (0)
    You can go anywhere you want in this world with a single blade.
    This may be a virtual world, but I feel more alive here than in the real world.
    -Kazuto Kirigaya