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  1. #1
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Dhex View Post
    snip
    No offense but those bonus stats those armors get sound really sucky. Were they all equally bad or was there that one BiS armor bonus that every tank who didn't have couldn't get into a good party without having it first?

    Because that's what we're really talking about here. Diversity, to an extent, is an illusion. In a system that includes bonus stats and set bonuses, there will always be one weapon or armor that people consider staple and if you don't have it on your class then you're doing it wrong. Imagine if the Curtana gave 5% MP every five second and the soldiery sword gave you 10% more to your max hp. Curtana is useless and soldiery weapon is the sword all tanks should have or they suck.

    Real diverse.
    (0)

  2. #2
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Coatl View Post
    Real diverse.
    Diversity in a matter of speaking depends on more on how they structure the additional stats or bonuses.

    You give what I would consider an intentionally bad example by making a comparison with 10% HP vs 5% MP every 5s.


    If there was a piece of end-game content that required PLD to constantly use Flash (waves of adds or a mechanic that requires it) - would 5% MP every 5s seem like a bad investment? If you had 10% HP instead you'd need to bring an Ether or a Bard - you'd need to have a strategy to over come it - or go and run the other content and get that 5% MP every 5s piece of gear so you could make the fight easier.

    That isn't a bad thing. Isn't the point of getting gear to ease the difficulty of content?

    Right now gear just makes content less control-able - which is pretty backwards when you think about it.

    In 1.0 AF gear gave you certain bonuses on certain abilities, Melded gear could give you more raw stats, and GC gear gave you a significant Set Bonus depending on how many pieces you wore.

    A better example would be; Bravura Nexus extends Inner Beast Duration by 5s vs. H.A Battleaxe increases Enmity +5 & Increase DMG +2% vs. Conquerer returns 3% DMG as HP

    Then you put gear sets into effect for that Job; General Tanking set such as Sol. Tome gear -> Increases DMG/Attack Speed/+HP etc. per Piece, AF (Job Specific) adds bonuses to Job abilities, Raid/Dungeon gear adds HP over time, Knockback resistance, Damage reduction. H.A Gear could get a set bonus that makes doing Coil desirable etc. etc.


    Then you've got a reason not only to collect them all - but to mix and match depending on what you'r fighting.

    If you know a certain fight has high DPS checks - put on a gear set that outputs more damage.
    If you know a certain fight has lots of HPS checks - put on more Damage reduction gear or gear that enhances key Traits/Abilities.

    (Like you already do - Stacking STR as an OT for T7 & T8)

    Striving for a perfect end-all be-all "set" of gear is just silly.

    Removing diversity makes the game a "Log in once a week do one raid get one style of gear log out til next week" treadmill.


    Striving for a perfect "balance" is stupid.
    PvE is PvE - do we care if it's fair for the monster? No. We (players) identified how to deal with the mechanics and we can nullify it's advantage via gear or strategy - isn't that the point? That's why we're playing the game! To kick the cr@p out of monsters with our friends and improve ourselves in the process.

    PvP is a separate issue that's already ultimately been solved by iLv caps - and if an ability is too overpowered it becomes a trend - Square will notice and remove it.
    (Removing Cleric's Stance from WHM/SCH and reducing BLM sleep duration in PVP only is enough to show this.)

    This game is unbelievably rigid right now, and extremely exclusionary with it's content - and in my opinion it just breeds a narrow-minded community.
    (4)
    Last edited by Dhex; 10-12-2014 at 05:55 AM.