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  1. #1
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Ramuh?

    (0)

  2. #2
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by myahele View Post
    Ramuh?
    That one has been around probably since launch, but those are arbiters, not sure if they will re-use the same design for Ramuh-egi.

    Quote Originally Posted by Atomnium View Post
    Anyway, this got discussed many times in every languages by thousands of other people for the last 12 months, the dev team is well aware of the mess, they will just do better next time.
    Forgot to reply to this, the thing is they will try to follow the same design choice for all egis, for the sake of consistence, it would look odd if new egis look like a scaled down version of the real primals while these three egis remain the same, either new egis will follow the same or they will have to change the first three.
    (1)
    Last edited by Alukah; 10-10-2014 at 12:48 PM.

  3. #3
    Player
    Atomnium's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Flare Oskopnir
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Alukah View Post
    Forgot to reply to this, the thing is they will try to follow the same design choice for all egis, for the sake of consistence, ..*snip*.. either new egis will follow the same or they will have to change the first three.
    The sake of consistence isn't mandatory, they totally can revamp the first three egis. SE proved in the past to be able to dramaticaly change things if needed : at FFXI release, game design of some monsters was really horrible and wrong looking, they changed it later. On FFXIV, 1.X was "too heavy for a customer's machine" and other stuffs we all know, they discarded Tanaka and we got Yoshida + 2.0.
    Consistence and Square Enix seems to not work together, which is a nice and a bad thing for us.
    (1)

  4. #4
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Alukah View Post
    That one has been around probably since launch, but those are arbiters, not sure if they will re-use the same design for Ramuh-egi.
    They probably would, except make the egi mono-coloured like the other egis.
    Titan Egi for example, is a shiny, tiny, yellow version of the granite gaolers.
    (0)

  5. #5
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,915
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    I think every developer who wants to introduce a summoner class in their mmorpg, should take a good look at Aion Online. Aion Online might have failed as a P2P, but the summons and their transformation is one of the best things that they did.

    Might be a good idea to take a look at Blade and Soul aswell, the summons there (kitties) have the same emotion as the player characters and they react to the player. A fine example, if you dance, they will dance with you, you cheer, they cheer. If your sad, they will come and comfort you, the same is when your summoning them, they will show up and crawl on to your side, like real life cats.
    (1)
    Last edited by Laerune; 10-10-2014 at 04:34 PM.

  6. #6
    Player
    Rumpelstiltzkin's Avatar
    Join Date
    Sep 2011
    Location
    Ul´dah
    Posts
    280
    Character
    Bel Rumpelstiltzkin
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    I don't play summoner, but I honestly think they really could do with some kind of rework both from a visual standpoint as well as gameplay-wise. Maybe as the summoner gets more powerful (higher level) their summons evolve as well. So when the new expansion comes out with a higher level cap summoners above 50 have their summons look a little more like primals and are a little bigger like OP suggested. Also, no this is not a "I want XI summoner" post, this is about making it up to par with pretty much any other game out there that has a class similar in style.
    (1)

  7. #7
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Rumpelstiltzkin View Post
    I don't play summoner, but I honestly think they really could do with some kind of rework both from a visual standpoint as well as gameplay-wise. Maybe as the summoner gets more powerful (higher level) their summons evolve as well. So when the new expansion comes out with a higher level cap summoners above 50 have their summons look a little more like primals and are a little bigger like OP suggested. Also, no this is not a "I want XI summoner" post, this is about making it up to par with pretty much any other game out there that has a class similar in style.
    I guess this will need to be posted every page of this thread at this point :

    Quote Originally Posted by Hvinire View Post
    We discussed your feedback about the design of the egi with the development team. As was mentioned previously during the Beta test, the design planner reiterated that egi were designed to be a manifestation of a percentage of power taken from the primals and are intentionally designed to appear differently from the primal. As such, we aren't planning on changing the look of egi at higher levels.

    We will however continue to take in your feedback when creating new egi that will be added in the future.
    (1)

  8. #8
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Dwill View Post
    I guess this will need to be posted every page of this thread at this point :
    You can make a new thread per day with that quote if you wish, but that wont change how people feel about this, that wont stop people from giving feedback and hoping for a change.

    Quote Originally Posted by Atomnium View Post
    The sake of consistence isn't mandatory, they totally can revamp the first three egis. SE proved in the past to be able to dramaticaly change things if needed : at FFXI release, game design of some monsters was really horrible and wrong looking, they changed it later. On FFXIV, 1.X was "too heavy for a customer's machine" and other stuffs we all know, they discarded Tanaka and we got Yoshida + 2.0.
    Consistence and Square Enix seems to not work together, which is a nice and a bad thing for us.
    Oh I know they can, the last part of my post reads as "or they will have to change the first three."
    (2)
    Last edited by Alukah; 10-10-2014 at 08:59 PM.

  9. #9
    Player
    Dyne_Fellpool's Avatar
    Join Date
    Sep 2013
    Posts
    297
    Character
    Dyne Fellpool
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Alukah View Post
    You can make a new thread per day with that quote if you wish, but that wont change how people feel about this, that wont stop people from giving feedback and hoping for a change.
    No, but it does mean the horse is officially dead. Please stop beating it.
    (1)

  10. #10
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Dyne_Fellpool View Post
    No, but it does mean the horse is officially dead. Please stop beating it.
    If the recent housing issue taught people anything, should be not to trust quotes that are 1 year old (or older).

    It's not like you are being forced to read or participate in this discussion either so...
    (3)

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