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I dont understand why they try to make it so hard to be a goody good game. Games are for escaping reality and becoming something you wouldnt in real life. Like a pirate or a thief. Of course theres its limits but really a pirate or thief in a game isnt terrible.



You haven't played Final Fantasy very long then.
Final Fantasy isn't about throwing the player itself into the moral gray, it's about questioning predispositions such as corrupt governments, false religions, or imposing outer threats. Rare is the occasion in which the player is put into the position of wrongdoing, and usually it is done from ignorance that the player then attempts to redeem.
Last edited by Hyrist; 10-10-2014 at 04:05 AM.



Yep, and then evil is thwarted by the good guys, which in many cases, were thieves, ninjas or assassins.You haven't played Final Fantasy very long then.
Final Fantasy isn't about throwing the player itself into the moral gray, it's about questioning predispositions such as corrupt governments, false religions, or imposing outer threats. Rare is the occasion in which the player is put into the position of wrongdoing, and usually it is done from ignorance that the player then attempts to redeem.
PS3 limi-ta...
ESRB limitations.
PS3 limitations



I don't know... there's prostitutes, slaves, drugs, corruption, death (albeit off-screen or bloodless), defaming of Catholicism (Ishgard, people... it's practically the Vatican)... ESRB limitations went out the window long ago, it's amazing it's still kept it.


Limsa will always be my go-to place simply because it's the only City-State that you can teleport to and have immediete access to the marketboard and your retainer.
Also Pirate > Ninja.

I think we can sort of give Gridiana a pass in that regard. The Elementals probably knew how badly things were ravaged by Bahamut and were probably a bit more open after that. That's just conjecture on my part though.
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