I have zero intention of buying the mats again, it's too big of a loss. I just won't upgrade the house until I figure out a reasonable solution. I want my basement to stay exactly the same so unless I suddenly get lucky with drops it's not gonna happen.
Can we please, please get any word from SE as to whether this is likely to change, ever? I really want to upgrade but I'm looking at losing at least 15 mil in items if I do. I can't be the only person in this situation.
They're intentional gil sinks. Yoshi-P doesn't want to force players to use consumables in dungeons and raid parties, so they've turned all of the vanity systems into huge gil sinks. You know, to prevent RMT.
I wish people would learn what an actual money sink is. A gil sink in this case would be if the rare mats could be bought from NPCs. An NPC selling you the item for the arc from CT for 30,0000 gil. That's a gil sink because every time someone buys that item, the 30K gil is removed from the economy.
That's different from buying rare materials from other players on the MBs or over general chat. All you're doing is moving money from one player to another, NOT causing said amount to leave the economy.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
I wish people would learn what RMT means. Those items are primarily being farmed by RMTs, which eventually get banned. When that happens they are removing money from the economy. RMTs come in many shapes and sizes. Endgame FCs which charge money for runs are often also selling said gil to RMT companies, or selling the money themselves. They do not let players lot those items for the cost of the run.I wish people would learn what an actual money sink is. A gil sink in this case would be if the rare mats could be bought from NPCs. An NPC selling you the item for the arc from CT for 30,0000 gil. That's a gil sink because every time someone buys that item, the 30K gil is removed from the economy.
That's different from buying rare materials from other players on the MBs or over general chat. All you're doing is moving money from one player to another, NOT causing said amount to leave the economy.
Just to elaborate,
The way the system works now, if I were to place an item and try to pick it back up into my inventory the item breaks.
The item is Bound to the House, Private Room.
Most house items bind to the player when placed and cant be sold on the market once bound.
What the OP is asking for is for the item to bind to the player instead when placed in the House, Room. Like other items.
This way if she wants to invest in a larger house she is able to transport those said items.
I too would like a GM/Dev response since this has been bugging me for some time. It greatly effects people with private rooms, if the FC dies those rare items go poof.
Quite a lot of things about this game don't really make sense, especially on the housing front. There's no real reason for them to get destroyed on pickup since you can't resell them or trade them once placed anyway, aside form the obvious time and money sink to get them back.
Well just think when the servers take a hit one day and they do a merge just hope its not your server you own a house on, just think all that gil and private rooms will not transfer with you and you lose it all.
I agree 100%
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.