Well the first boss murdered lots of people because you could not burn it. The more damage you dealt, the more adds came out, and you had to deal with explosion stacks in a much wiser manner. I think things had more HP too. Zu was just nuts too, because if an egg hatched it was game over with most groups. Mobs hit pretty hard as well; lastly siren was absolutely insane for healers who had to deal with adds, confused people, topping people off before certain attacks, etc.
Pharos really wasn't difficult before the nerfs -_-Well the first boss murdered lots of people because you could not burn it. The more damage you dealt, the more adds came out, and you had to deal with explosion stacks in a much wiser manner. I think things had more HP too. Zu was just nuts too, because if an egg hatched it was game over with most groups. Mobs hit pretty hard as well; lastly siren was absolutely insane for healers who had to deal with adds, confused people, topping people off before certain attacks, etc.
True, but:
Is stretching things. Explosion stacks, an egg hatching, and even the bit about healers in the Siren fight, things weren't nearly that bad.Well the first boss murdered lots of people because you could not burn it. The more damage you dealt, the more adds came out, and you had to deal with explosion stacks in a much wiser manner. I think things had more HP too. Zu was just nuts too, because if an egg hatched it was game over with most groups. Mobs hit pretty hard as well; lastly siren was absolutely insane for healers who had to deal with adds, confused people, topping people off before certain attacks, etc.
Considering almost every dungeon bar Pharos Sirius was just a mindless zerg (a few exceptions here and there), for the most part dungeons are dead simple.
And the devleopment team will probably keep it that way sadly, anything that require a remote degree of thought, preperation and hind-sight will simply lead to the forum rage of "NERF THIS NEW DUNGEON, 2 HARD", as did with Pharos Sirius which was dead simple.
It really is a sad, sorry, sight.
IN BEFORE the replies from goodness knows who; "Just because you want it difficult, doesn't mean it has to be for everyone else".
It thought we were playing a game to challenge us? Not a mindless interactive zerg "Oh look a pretty boss, let me use my DPS/Tank rotation on it until its dead!....IT'S DEAD NOW, THAT was fun."
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