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  1. #1
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60

    Scale from one to five

    How hard should the three new dungeons be?
    One being Sastasha but twice as short.
    Two being Spamflox (which I know is considerably hurting with lower Ilvl but come on)
    Three being AK original
    Four being somewhere between Pharos Sirius and first few turns of coil one before echo
    Five being current coil or harder difficulty.
    Please like the posts you agree with; maybe the developers will get an idea of what the community wants! I know the forums aren't the best place but it's undeniably SOMETHING
    (1)
    Last edited by Altijacek; 10-09-2014 at 03:23 AM.

  2. #2
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Should the dungeons be content to farm with minimal effort, or challenging accomplishments, or something in between?
    I will go with four.
    (4)
    Last edited by Altijacek; 10-09-2014 at 03:23 AM.

  3. #3
    Player
    Valmar's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Valmar Atheron
    World
    Leviathan
    Main Class
    Paladin Lv 70
    4

    Not to hard, not too soft, but just right.
    (7)

  4. #4
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Pharos Sirus before SE mega nerf. That was the ideal dificulty for me.
    (17)
    I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


  5. #5
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Myrhn View Post
    Pharos Sirus before SE mega nerf. That was the ideal dificulty for me.
    Completely agree!
    (4)

  6. #6
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Short dungeons -> 5
    Long dungeons -> 4 and down
    (5)

  7. #7
    Player
    dragonfire8974's Avatar
    Join Date
    Dec 2013
    Posts
    73
    Character
    Magus Sinspotter
    World
    Coeurl
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Altijacek View Post
    Completely agree!
    what was pharos like before the nerf? I've played it a number of times, but that is after 2.3
    (0)

  8. #8
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Well the first boss murdered lots of people because you could not burn it. The more damage you dealt, the more adds came out, and you had to deal with explosion stacks in a much wiser manner. I think things had more HP too. Zu was just nuts too, because if an egg hatched it was game over with most groups. Mobs hit pretty hard as well; lastly siren was absolutely insane for healers who had to deal with adds, confused people, topping people off before certain attacks, etc.
    (3)

  9. #9
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Altijacek View Post
    Well the first boss murdered lots of people because you could not burn it. The more damage you dealt, the more adds came out, and you had to deal with explosion stacks in a much wiser manner. I think things had more HP too. Zu was just nuts too, because if an egg hatched it was game over with most groups. Mobs hit pretty hard as well; lastly siren was absolutely insane for healers who had to deal with adds, confused people, topping people off before certain attacks, etc.
    Pharos really wasn't difficult before the nerfs -_-
    (6)

  10. #10
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by SDaemon View Post
    Pharos really wasn't difficult before the nerfs -_-
    Sure, but the fact was pugs couldn't handle it very well.
    (1)

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