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  1. #1
    Player
    SeraviEdalborez's Avatar
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    Mar 2011
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    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    If a parry or block made the difference, your healer is a goddamn robot.
    (3)

    XI: Zeroblade, Titan Server

  2. #2
    Player
    dramamine's Avatar
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    Jul 2014
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    41
    Character
    Brutus Mcguirk
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    If a parry or block made the difference, your healer is a goddamn robot.
    A single parry, probably not. But many parries can add up, especially when the bulk of your healing is from HoTs or mitigation buffs rather than straight healing casts. Those little bits add up over time. You have to stop thinking about it as if a single parry/block matters, and think about parry/block as a "critical defend". You wouldn't criticize a DPS for stacking crit because "If you're relying on a single crit to make the kill, you're doing it wrong." or something along those lines. You'd say "Is that the best way to increase your DPS?"

    I'm not saying parry's always absolutely the best secondary stat for tanks. I'm just saying that it's not as worthless as some people here are saying it is, and that there are times when it's significantly better than DPS stats (like, as I mentioned earlier, during big pulls in dungeons where there's zero benefit to increasing your DPS, and statistically, all the parries will add up to a significant amount of damage mitigated over a short period of time).
    (1)

  3. #3
    Player
    Alistaire's Avatar
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    Sep 2013
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    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by dramamine View Post
    A single parry, probably not. But many parries can add up, especially when the bulk of your healing is from HoTs or mitigation buffs rather than straight healing casts. Those little bits add up over time. You have to stop thinking about it as if a single parry/block matters, and think about parry/block as a "critical defend". You wouldn't criticize a DPS for stacking crit because "If you're relying on a single crit to make the kill, you're doing it wrong." or something along those lines. You'd say "Is that the best way to increase your DPS?"
    That is the worst logic...dps crits actually do more damage. Healing for more than is needed doesn't raise your tank's HP beyond its max.

    And yes you do have to keep thinking about it as if a single parry/block matters, because that's how healers learn a fight and learn what big hits to prepare for.
    (0)

  4. #4
    Player
    dramamine's Avatar
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    Jul 2014
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    41
    Character
    Brutus Mcguirk
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alistaire View Post
    That is the worst logic...dps crits actually do more damage. Healing for more than is needed doesn't raise your tank's HP beyond its max.

    And yes you do have to keep thinking about it as if a single parry/block matters, because that's how healers learn a fight and learn what big hits to prepare for.
    (sorry about waiting so long to respond, internet issues... Comcast sucks)

    I think you're still missing my point. You're arguing that parry/block isn't reliable enough for huge hits, which I'd agree with, that's a stupid reason to stack parry/block. I'm arguing that parry's utility is that it reduces the amount of damage you take over time, especially in cases where you're getting hit frequently by lots of attacks. Your HP ticking down slower means that heals that don't depend on Mind like regen/medica II (if they are cast before switching to cleric stance), a fairy, benediction, lustrate, stone skin, and so forth are made more effective, reducing how often a healer has to resort to mind-based heals.

    As I and other people have pointed out, all of the secondary stats kind of suck in this game, and increasing your mitigation is generally only useful to a point that depends on the content you're doing and how well you and the rest of your party know their class/the content, so parry's usefulness has it's limits. I'm just trying to point out that it's not anywhere near as useless as some people make it out to be.
    (1)

  5. #5
    Player
    SeraviEdalborez's Avatar
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    Mar 2011
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    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by dramamine View Post
    I think you're still missing my point. You're arguing that parry/block isn't reliable enough for huge hits, which I'd agree with, that's a stupid reason to stack parry/block. I'm arguing that parry's utility is that it reduces the amount of damage you take over time, especially in cases where you're getting hit frequently by lots of attacks. Your HP ticking down slower means that heals that don't depend on Mind like regen/medica II (if they are cast before switching to cleric stance), a fairy, benediction, lustrate, stone skin, and so forth are made more effective, reducing how often a healer has to resort to mind-based heals.
    The damage you take over time doesn't really matter. It's handled by a "healer autoattack". Furthermore it pays to have a non-parry set in any case, since you can find yourself tanking mobs where parry quite literally does nothing (Leviathan head, Ramuh, T1+2 ADS) or when you are not tanking for extended periods of time.
    (0)

  6. #6
    Player
    dramamine's Avatar
    Join Date
    Jul 2014
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    41
    Character
    Brutus Mcguirk
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    The damage you take over time doesn't really matter. It's handled by a "healer autoattack". Furthermore it pays to have a non-parry set in any case, since you can find yourself tanking mobs where parry quite literally does nothing (Leviathan head, Ramuh, T1+2 ADS) or when you are not tanking for extended periods of time.
    Oh, I agree on your second point. I've got sets with STR jewelry and VIT jewelry, and if I ever collect enough alternate max-level gear to make it worth while to do a separate Parry/Vit and DPS/Vit set, I'll do that too.

    But to respond to your first point, I was just trying to get across the fact that parry's the only secondary stat that you can stack to improve the reliability of the "healer autoattack", and people who say it's worthless seem to forget that.
    (1)