Quote Originally Posted by Rilla View Post
This is not what I had in mind. I'm looking for more solid evidence if parry isn't the way to go. I'd like you to back up your arguments with some parsers if possible. Also, why would parry be useless stat? It's migitation after all..
I think people exaggerate how much of a DPS increase crit/det are versus how much of a mitigation increase Parry is. The only benefit to stacking crit/det is that you know they are always going to be useful since you're always going to be doing damage, while parry only protects you from physical attacks. It's still just a question of whether you'd rather add a percentage point or two to your DPS, or a percentage point or two to your physical mitigation per second. From a pure tanking perspective, parry's probably the best choice since it's the only secondary stat that increases mitigation, but sort of like accuracy has a cap, there's a point where extra mitigation doesn't really make a substantial difference. It's just that with accuracy, it's a hard cap, while with mitigation, it depends a lot on how well your party knows the content you're playing.