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  1. #1
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by NoloeTazier View Post
    Then everyone would want Tank Paladin, Healer Paladin, DD Paladin. And the list goes on, way too many soul crystals.
    You know thematically BLU's are meant to wear many hats b/c of their vast array of creature abilities (traditionally), right?

    Additionally, SE's concern with BLU is giving one Job too many actions... this' a fine solution.
    (4)

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Toodles View Post
    You know thematically BLU's are meant to wear many hats b/c of their vast array of creature abilities (traditionally), right?
    And the only thing that matters is that the job learns skill from monsters. That's all it needs to be a blue mage. Everything else, and I do mean everything else (scimitars, middle eastern aesthetic, pointy shoes, role flexibility, skill sets, gear choices) is essentially fluff.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #3
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Duelle View Post
    And the only thing that matters is that the job learns skill from monsters. That's all it needs to be a blue mage. Everything else, and I do mean everything else (scimitars, middle eastern aesthetic, pointy shoes, role flexibility, skill sets, gear choices) is essentially fluff.
    I agree. Learning from monsters could be resolved in the Class/Job quests.

    Blue Mages have taken many different forms across the FF-multiverse, ultimately you're correct--all that matters is the learning of creature actions.

    Heck, BLU could even come from LNC (Kimahri).
    (0)

  4. #4
    Player
    Amelia_Pond_Behemoth's Avatar
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    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    Quote Originally Posted by Toodles View Post
    Heck, BLU could even come from LNC (Kimahri).
    And there are a few spears weapons that are forks. (Quina)
    (1)

  5. #5
    Player Rex's Avatar
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    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Toodles View Post
    You know thematically BLU's are meant to wear many hats b/c of their vast array of creature abilities (traditionally), right?

    Additionally, SE's concern with BLU is giving one Job too many actions... this' a fine solution.
    Well, let's see how NIN turns out...since NIN is supposed to "Not play like any of the other classes", "Not your typical job" and " NIN DOTs aren't like other DOTs."

    And with mudra....We can come to the conclusion that Ninja may possibly have more abilities than the other jobs have right now. So, let's see how that plays out...maybe that'll give a clearer image of how BLU could be.

    But, I don't think 3 soul crystals would ever be the route, nor do I think it should be. That would mean you can't switch between them during battle, so if you needed to cover for someone as a Healer coming from DD or Tank mode, you wouldn't be able to...which would defeat the purpose of a "hybrid class."
    (1)

  6. #6
    Player
    Lord_Zlatan's Avatar
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    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Rex View Post
    Well, let's see how NIN turns out...since NIN is supposed to "Not play like any of the other classes", "Not your typical job" and " NIN DOTs aren't like other DOTs."

    And with mudra....We can come to the conclusion that Ninja may possibly have more abilities than the other jobs have right now. So, let's see how that plays out...maybe that'll give a clearer image of how BLU could be.

    But, I don't think 3 soul crystals would ever be the route, nor do I think it should be. That would mean you can't switch between them during battle, so if you needed to cover for someone as a Healer coming from DD or Tank mode, you wouldn't be able to...which would defeat the purpose of a "hybrid class."
    I don't understand. .. you can change jobs in combat?

    What you can do, is in fact, switch ur job by changing weapon and or soulstone... what's the difference here?
    (0)

  7. #7
    Player Rex's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Lord_Zlatan View Post
    I don't understand. .. you can change jobs in combat?

    What you can do, is in fact, switch ur job by changing weapon and or soulstone... what's the difference here?
    ....I'm saying you can not change jobs in combat. Which would make the use of a "Hybrid job with 3 soul crystals" pointless. Because you would want the Blue Mage to be able to switch on the fly. If the method were 3 different soul crystals for one job, you wouldn't be able to switch on the fly. Which, again, would make the idea of a hybrid job pointless. Hopefuly that makes what I said a little clearer.

    I reference Ninja because of the mudra....it can be something where Blue Mage has certain ability combos that switches it between "modes"...if Blue Mage were to actually follow the idea of filling each role.

    But again...because of how the game matches players in Duty Finder content...Blue Mage would have to fall under a certain category. They'd have to completely rework the system or add a category. Because for the time being it's based only on "Healer / DD / Tank" divisions...so technically a "Hybrid Job" can't even work in the game right now.
    (2)

  8. #8
    Player
    Lord_Zlatan's Avatar
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    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Rex View Post
    sorry
    We were kind of on different pages there, so sorry for the snarky answer.

    But... why not a compromise? Currently, there is nothing in the framework of the game that would allow us to switch roles in combat, which is OK. We ca however, switch to whatever we want out of combat, so in a way BLU would still be able to do that, just not as on the fly and seamless as we are accustomed to. I'd rather have some form of it than no form of it (BLU/DRK, BLU/PLD/NIN, BLU/WHM player in FFXI).

    In addition, how about this for an idea. Blue Mage can be the class and the 3 jobs that stem from it would be 1 for each role (IDK... Azure Protector [tank] Azure Reaver [DPS] Azure Cleric [healz] or something).

    The class would learn various spells from enemies, while the jobs would enhance the abilities we learn and allow for combos of abilities that would benefit the role, while leaving out others. just a thought.
    (2)