then i could hallowed ground every time I'm about to die just for the hell of it. Or I could purposely die after using it a few pulls later so that its ready for the next one.


then i could hallowed ground every time I'm about to die just for the hell of it. Or I could purposely die after using it a few pulls later so that its ready for the next one.
Oh, that's actually really cool.
Well, considering gear wear and the time it takes to respawn and get back to mobs, I wouldn't really consider this exploitable.


I don't get it you're meant to use HG as you're about to die? The latter only makes sense in a 4man and lol at having to abuse HG there.
Eh, if I toss off a Bene and have to watch the target die yet again before it lands, giving me the heal instead, I'd like to at least get another shot at it the next round than have to go a round without it available. Between Bene and HG, it's fine to have a reason to actually use them when they could add a little something to surviving the current round instead of saving them for "next time" every time.
Again, this is time wasted because you have to keep running back to where you were for the sake of 10 seconds of no healing required, because you have to wipe the whole party.
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