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  1. #1
    Player
    D-vide's Avatar
    Join Date
    Aug 2013
    Posts
    41
    Character
    Lana Thryven
    World
    Odin
    Main Class
    Conjurer Lv 90

    "I need 2 minutes for Raging Strikes"

    Currently, max DPS output is increased by using buffs like Raging Strikes or Quelling Strikes that have individual cooldowns. In raid instances like T9, This causes groups to wait for the cooldown to wear off, so the dps can start their perfect DPS rotation.

    Wouldn't it be better that when a whole dungeon resets (all party members dead), all CDs get refreshed? This could save a lot of time for raiding groups that have a strict schedule.
    (42)

  2. #2
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by D-vide View Post
    Currently, max DPS output is increased by using buffs like Raging Strikes or Quelling Strikes that have individual cooldowns. In raid instances like T9, This causes groups to wait for the cooldown to wear off, so the dps can start their perfect DPS rotation.

    Wouldn't it be better that when a whole dungeon resets (all party members dead), all CDs get refreshed? This could save a lot of time for raiding groups that have a strict schedule.
    They stated during one of the more recent Live Letters (at least I think it was a Live Letter) that this was likely to come soon.
    (12)

  3. #3
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    then i could hallowed ground every time I'm about to die just for the hell of it. Or I could purposely die after using it a few pulls later so that its ready for the next one.
    (3)

  4. #4
    Player
    D-vide's Avatar
    Join Date
    Aug 2013
    Posts
    41
    Character
    Lana Thryven
    World
    Odin
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by subteraneanbird View Post
    They stated during one of the more recent Live Letters (at least I think it was a Live Letter) that this was likely to come soon.
    Oh, that's actually really cool.

    Quote Originally Posted by Lord_Zlatan View Post
    then i could hallowed ground every time I'm about to die just for the hell of it. Or I could purposely die after using it a few pulls later so that its ready for the next one.
    Well, considering gear wear and the time it takes to respawn and get back to mobs, I wouldn't really consider this exploitable.
    (0)

  5. #5
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    This would be in the context of "full party incapacitation" ie probably not during dungeon trash because if you release while someone is up its not a full party incapacitation. And if you do a groupwide wipe so you can HG over and over you're probably losing time overall.
    (5)

  6. #6
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 90
    Quote Originally Posted by subteraneanbird View Post
    This would be in the context of "full party incapacitation" ie probably not during dungeon trash because if you release while someone is up its not a full party incapacitation. And if you do a groupwide wipe so you can HG over and over you're probably losing time overall.
    If anyone needs to abuse HG with full party incapacitation to clear a dungeon, the said player should just... uninstall the game.
    (13)

  7. #7
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Lord_Zlatan View Post
    then i could hallowed ground every time I'm about to die just for the hell of it. Or I could purposely die after using it a few pulls later so that its ready for the next one.
    I don't get it you're meant to use HG as you're about to die? The latter only makes sense in a 4man and lol at having to abuse HG there.
    (0)

  8. #8
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I would just pull the boss anyway not having a couple cooldowns is not going to make or break T9.
    (1)

  9. #9
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    While we're at it, when you enter a duty in the loading cutscene circle ring before it starts, it should reset all your cooldowns. People might be doing other things and then switch to the actual job to accept putting everything on cooldown.

    Not a huge deal, but still annoying.
    (28)

  10. #10
    Player
    Grey_Cain's Avatar
    Join Date
    Oct 2011
    Posts
    426
    Character
    Cara Verant
    World
    Ultros
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Lord_Zlatan View Post
    then i could hallowed ground every time I'm about to die just for the hell of it. Or I could purposely die after using it a few pulls later so that its ready for the next one.
    Eh, if I toss off a Bene and have to watch the target die yet again before it lands, giving me the heal instead, I'd like to at least get another shot at it the next round than have to go a round without it available. Between Bene and HG, it's fine to have a reason to actually use them when they could add a little something to surviving the current round instead of saving them for "next time" every time.
    (1)

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