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  1. #1
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    While we're at it, when you enter a duty in the loading cutscene circle ring before it starts, it should reset all your cooldowns. People might be doing other things and then switch to the actual job to accept putting everything on cooldown.

    Not a huge deal, but still annoying.
    (28)

  2. #2
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Zumi View Post
    I would just pull the boss anyway not having a couple cooldowns is not going to make or break T9.
    This. Unless you're farming the content and your win strategy banks on that damage then it doesn't matter.

    Granted I do think resetting on a full wipe would be rather nice.
    (1)

  3. #3
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Schedules so strict 10 minutes extra would make the world end or something? Really? Gods forbid people could take a bathroom break or get a drink or just actually cool down in that 2 minutes? Really? Oh, the life-altering problems of pro hardcore raiders...

    /sarcasm

    (Like, I don't mean to troll, so please don't take it personally, but with the amount of objections and protests and general hostility the casuals' woes seem to get around here, I just can't help myself..... especially with the way this sounds, compared to some of those. Sorry not sorry.)
    (2)

  4. #4
    Player
    abzoluut's Avatar
    Join Date
    Sep 2013
    Posts
    798
    Character
    Abzoluut Abzoluut
    World
    Odin
    Main Class
    Samurai Lv 70
    Quote Originally Posted by BreathlessTao View Post
    Schedules so strict 10 minutes extra would make the world end or something? Really? Gods forbid people could take a bathroom break or get a drink or just actually cool down in that 2 minutes? Really? Oh, the life-altering problems of pro hardcore raiders...
    I don't think this is a hardcore vs casual raider issue. It just smoothens things out when you can pull when everyone is ready.

    Bathroom/getting a drink breaks happen in every group. It doesn't happen every time they wipe. Waiting for Raging Strikes, Perfect Balance and what not, does. The wait adds up.

    I couldn't tell if your Loverboys FC (giggle) did any Coil. Maybe you are in a Coil static. If you're not, not only is your statement very blunt, it also lacks all kinds of frankness which leads me to believe you have no idea what you're talking about.
    (2)

  5. #5
    Player
    ErinWebb's Avatar
    Join Date
    Oct 2014
    Posts
    4
    Character
    Erin Webb
    World
    Odin
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by BreathlessTao View Post
    Schedules so strict 10 minutes extra would make the world end or something? Really? Gods forbid people could take a bathroom break or get a drink or just actually cool down in that 2 minutes? Really? Oh, the life-altering problems of pro hardcore raiders...
    I'm in the same static. It's not like we're hardcore or strict, but we like to maximize our T9 time, and standing around for two minutes just to make sure we get the DPS we should is very very boring. After doing T9 for around two months, it also adds up to quite a few minutes wasted, just staring at the boss.

    We eventually stopped doing it completely, but it's still very annoying if we have an early death or if I activate a CD right before we wipe, and I would prefer not being afraid of using my CDs just in case something happens that looks like it could wipe us.
    (0)

  6. #6
    Player
    saeedaisspecial's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Kool Kat
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by BreathlessTao View Post
    Schedules so strict 10 minutes extra would make the world end or something? Really? Gods forbid people could take a bathroom break or get a drink or just actually cool down in that 2 minutes? Really? Oh, the life-altering problems of pro hardcore raiders...

    /sarcasm

    (Like, I don't mean to troll, so please don't take it personally, but with the amount of objections and protests and general hostility the casuals' woes seem to get around here, I just can't help myself..... especially with the way this sounds, compared to some of those. Sorry not sorry.)
    A few minutes wasted every wipe waiting on cooldowns adds up to a lot of time when learning new content. Please don't assume it's the odd 2 minute break and mock it as if everyone likes to stop-start-stop-start.
    (2)

  7. #7
    Player

    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    190
    Quote Originally Posted by D-vide View Post
    Currently, max DPS output is increased by using buffs like Raging Strikes or Quelling Strikes that have individual cooldowns.
    Quelling Strikes does not increase dps though. Or does your brd/smn/blm have to use it to keep the boss from turning around and show someone other than the tank some love?
    (0)
    Last edited by Sensu; 10-08-2014 at 06:22 PM.
    ~Crazy cat lady of Zero Tolerance.

  8. #8
    Player
    ErinWebb's Avatar
    Join Date
    Oct 2014
    Posts
    4
    Character
    Erin Webb
    World
    Odin
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sensu View Post
    Quelling Strikes does not increase dps though. Or does your brd/smn/blm have to use it to keep the boss from turning around and show someone other than the tank some love?
    Boss takes a good cleave at the rest of the group if we don't start with quelling, and we use it multiple times during the fight.
    (0)

  9. #9
    Player
    Fornix's Avatar
    Join Date
    Aug 2013
    Posts
    645
    Character
    Fornix Amygdala
    World
    Odin
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by ErinWebb View Post
    Boss takes a good cleave at the rest of the group if we don't start with quelling
    The DPS can also simply be less trigger happy and wait for the boss to be positioned. As most often snatching would occur as a boss is still being moved towards e.g. the back of the room on T9.

    Quote Originally Posted by ErinWebb View Post
    and we use it multiple times during the fight.
    The moments during fights where it's needed, it's going to be off cooldown anyway. Otherwise you wouldn't be able to use it at the start of the fight to begin with. And on the primary target it's really not a necesarry skill to be used at all if the DPS doesn't pull early. If quelling strikes is required on the boss during the course of the fight then either there's a very large discrepancy in gear between the tank and DPS or the tank needs to improve rotation (by a lot).



    As for the rest of the topic. Raging strikes also really isn't needed at the start of the fight during practise scenario's. It's not as if you're going to have an enrage timer to worry about anyway. You'll be dead long before that.
    (0)

  10. #10
    Player
    ErinWebb's Avatar
    Join Date
    Oct 2014
    Posts
    4
    Character
    Erin Webb
    World
    Odin
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Fornix View Post
    The DPS can also simply be less trigger happy and wait for the boss to be positioned. As most often snatching would occur as a boss is still being moved towards e.g. the back of the room on T9.

    As for the rest of the topic. Raging strikes also really isn't needed at the start of the fight during practise scenario's. It's not as if you're going to have an enrage timer to worry about anyway. You'll be dead long before that.
    The reason I mentioned multiple points of the fight was just for clarifying why it wouldn't be ready for every new try (which I should have clarified in my last post derp.) We could wait a few seconds with DPS, we could wait for quelling strikes to be ready, or we could get a QoL patch that makes us waste less time in general. Besides, it's not only about raging and quelling, it's about every cooldown. I don't see any reason as to why we shouldn't have cooldowns ready for the beginning of the fight, even if there's always a way to work around not having them.
    (0)
    Last edited by ErinWebb; 10-09-2014 at 05:00 AM.

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