Your pts dps is fine. You guys just need to work out the positions and mechanics in P4 and you're all set. This attempt unraveled because your sch and someone else both ate a lunar dynamo and then a thunderstruck. But a few more attempts in the 4th phase and you'll be good.
Couple things I noticed from a black mage perspective:
Phase 1 - right before he does the first meteor stream (single one), you should try and end with a fresh fire, or bliz III so you have a fresh count on AF3/UI3. You can stay in rotation w/o having to hard cast FIII when he comes back down. This is particularly important for your gear build, since you have an abundance of DET and not a lot of spellspeed. Also, later in this phase, you can throw a thunder 1/2 up right before the swiftcast fire III after the double meteor steams.
Other than that, it looked all good to me. You have really good awareness and I don't think that you guys will be stuck on this fight much longer.
Also, shout out to the mario kart method for the comets after the first set of golems. As far as I'm concerned, thats the only method.
p.s. a couple things that helped my group get through the last phase and get the win:
1.) Commit to always having the party go in front of nael and the person with thunderstruck go behind him. If you look at the red circle thats on the ground when you target nael, if the party stands right on the edge in front and the person with thunder stands a step off the circle in the back, you all will avoid lunar dynamo and won't eat the thunder.
2.) after the 2nd thunderstruck goes out along with the 2nd FIRE OUT, you can all spread out.
3.) once the 2nd supernova hits the ground, run to the middle for T. Beam. The 3rd supernova targets a position of a player right after the 2nd one hits, so you should be ok and not bring it to the middle with you.
4.) when you run to the middle for beam, look around for where the first divebomb marker is. Make sure your healers know there is a B. Claw coming.
5.) stay spread out during divebombs while simultaneously staying away from the DB side. You will be eating double meteor streams during this point. This is a great time to burn manawall.
6.) after divebombs, you have a huge burn phase coming up. Save your cooldowns and light him up. Make that bard use foe. After the 2nd rotation and divebombs, make him/her battle voice it. (the 2nd burn phase after the 2nd rotation is longer than the first one).
7.) after the 2nd set of divebombs, he's gonna lunar dynamo. Make sure whoever has the 2nd DB in that set is ready to sprint/aetherial manipulate to the pt. Make sure you stack on the tank.
Finally, and this is probably the most important part of that phase - Make sure your SCH is using virus right after every Bahamauts Favor! Nael is gonna use B. claw right after that, and its gonna hurt. We also use a single tank method, and this is the number 1 cause of 4th quarter wipes. Tank eats a 6 piece combo and we have to start from scratch. Don't let that happen!


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